Piloswine in Elite Redux
#221 · Ice / Ground · see locations below
IceGround
Abilities
Oblivious, Mountaineer, Ice Dew (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Thick Fat, Fur Coat, Growing Tooth
- What the innates do: Thick Fat — Takes 1/2 damage from Fire-type and Ice-type attacks. · Fur Coat — Halves damage taken by Physical moves. Does NOT double Defense. · Growing Tooth — Raises Attack by one stage after using a biting move.
- Abilities you pick one of: Oblivious — Immune to infatuation, Scare, Intimidate and Taunt. · Mountaineer — Immune to Rock-type attacks and Stealth Rock damage. · Ice Dew — Redirects Ice moves. Absorbs them, ups highest Atk.
- Evolves into Mamoswine at level 44
- Tutor moves: Attract, Blizzard, Bulldoze, Dig, Earth Power, Earthquake, Endure, Flash Freeze, Hail, Heavy Slam, Helping Hand, Hidden Power, Horn Attack, Ice Beam, Icicle Crash, Icy Wind, Metronome, Mist, Powder Snow, Protect, Rest, Return, Rock Slide, Rock Throw, Secret Power, Sleep Talk, Stealth Rock, Stone Edge, Substitute, Tectonic Fangs, Wide Guard, Work Up
- Egg groups: Field
- Height 1.1 m, weight 55.8 kg
Where to find Piloswine
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 1 | Ice Ball Rolls into a ball to strike with rising intensity. | Ice | Phys | 40 | 100 | 10 |
| 1 | Ice Fang May cause flinching or leave the foe frostbiten. | Ice | Phys | 80 | 100 | 15 |
| 1 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 20 |
| 1 | Roar Priority -6. Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 1 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 17 | Fury Attack Jabs the foe 2 to 5 times with sharp horns, etc. | Normal | Phys | 25 | 100 | 20 |
| 17 | Ice Shard Priority +1. Hurls a chunk of ice that always strike first. | Ice | Phys | 40 | 100 | 15 |
| 17 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 5 |
| 24 | Chilling Water Shoots ice-cold water at the foe. May cause frostbite. | Water | Spec | 75 | 100 | 15 |
| 24 | Icicle Spear Attacks the foe by firing 2 to 5 icicles in a row. | Ice | Phys | 25 | 100 | 20 |
| 24 | Noble Roar Intimidates foes, cutting their Attack and SpAtk | Normal | Stat | — | 100 | 20 |
| 24 | Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Phys | 25 | 100 | 15 |
| 37 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 37 | Chip Away Chips away at the foe's attack and defense. | Normal | Phys | 75 | 100 | 20 |
| 37 | Spit Up Spits up stored stockpiles for heavy damage. | Normal | Spec | 120 | 100 | 2 |
| 37 | Swallow Swallows down Stockpiles to restore HP. | Normal | Stat | — | — | 2 |
| 46 | Avalanche Priority -4. An attack that gains power if injured by the foe. | Ice | Phys | 70 | 100 | 10 |
| 46 | Double Hit Slams the foe with a tail etc. Strikes twice. | Normal | Phys | 45 | 100 | 10 |
| 46 | Mountain Chunk Hurls a chunk of a mountain at the opponent. Can flinch. | Ground | Phys | 110 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|