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Munchlax

Munchlax in Elite Redux

#446 · Normal · see locations below

Normal

Abilities

Comatose, Oblivious, Gluttony (hidden)

Base stats

HP135
Attack85
Defense40
Sp. Attack40
Sp. Defense85
Speed5
Total390

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Innates (always active): Thick Fat, Let's Roll, Looter
  • What the innates do: Thick Fat — Takes 1/2 damage from Fire-type and Ice-type attacks. · Let's Roll — Casts Defense Curl on entry. · Looter — Dealing a KO heals 1/4 of this Pokémon's max HP.
  • Abilities you pick one of: Comatose — Can move, but is always asleep. Immune to status conditions. · Oblivious — Immune to infatuation, Scare, Intimidate and Taunt. · Gluttony — Eats berries early. Berries also restore 1/3 of max HP.
  • Evolves into Snorlax at level 22
  • Tutor moves: Attract, Bite, Body Press, Charm, Counter, Endure, Energy Ball, Facade, Fire Punch, Focus Punch, Gastro Acid, Grassy Terrain, Hail, Headbutt, Heat Crash, Heavy Slam, Helping Hand, Hidden Power, Lick, Metronome, Play Rough, Power-Up Punch, Protect, Rain Dance, Refresh, Rest, Retaliate, Return, Sandstorm, Secret Power, Seed Bomb, Sleep Talk, Snore, Substitute, Sunny Day
  • Egg groups: Undiscovered
  • Height 0.6 m, weight 105.0 kg

Where to find Munchlax

AreaMethodLevel
Littleroot TownGrass5% rare
Littleroot TownHoney5% rare
Mauville City Game CornerStatic Encounter
Route 115Grass5% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Belch
Lets out a loud belch. Must eat a Berry to use it.
PoisonSpec1201005
1Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
1Defense Curl
Curls up to conceal weak spots and raise Defense.
NormalStat20
1Rollout
Rolls into a ball to strike with rising intensity.
RockPhys4010010
1Stockpile
Charges up power for up to 3 turns.
NormalStat5
1Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
17Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys13010010
17Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat1005
17Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
24Block
Blocks the foe's way to prevent escape.
NormalStat5
24Chip Away
Chips away at the foe's attack and defense.
NormalPhys7510020
24High Horsepower
Slams hard into the foe with its entire body.
GroundPhys9510010
24Steel Roller
Rolls over the opponent while destroying terrain.
SteelPhys8010015
37Hammer Arm
A swinging fist attack that also lowers Speed.
FightingPhys10010010
37Spit Up
Spits up stored stockpiles for heavy damage.
NormalSpec1201002
37Swallow
Swallows down Stockpiles to restore HP.
NormalStat2
46Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
46Belly Drum
Maximizes Attack while sacrificing HP.
NormalStat10
46Gyro Ball
A high-speed spin that does more damage to faster foes.
SteelPhys110010
51Last Resort
Can only be used if every other move has been used.
NormalPhys1401005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide