Morpeko in Elite Redux
#877 · Electric / Dark · see locations below
ElectricDark
Abilities
Electric Burst, Nocturnal, Friend Guard (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): HungerSwitch, Gluttony, Lightning Rod
- What the innates do: HungerSwitch — Changes between Full and Hangry forms after each turn. · Gluttony — Eats berries early. Berries also restore 1/3 of max HP. · Lightning Rod — Redirects Electric moves. Absorbs them, ups highest Atk.
- Abilities you pick one of: Electric Burst — Electric-type moves deal 1.35x damage but have 10% recoil. · Nocturnal — Boosts own Dark moves by 1.25x. Takes -25% dmg from Dark/Fairy. · Friend Guard — Reduces damage that ally takes by 50% in double battles.
- Evolves into Morpekyll at level 45
- Tutor moves: Attract, Bite, Black Magic, Blood Shot, Electric Terrain, Endure, Foul Play, Frustration, Giga Impact, Headbutt, Helping Hand, Hidden Power, Hyper Beam, Knock Off, Nasty Plot, Play Rough, Protect, Pursuit, Rapid Spin, Rest, Return, Secret Power, Seed Bomb, Sleep Talk, Substitute, Swords Dance, Take Down, Taunt, Thief, Thunder, Thunder Wave, Thunderbolt, Torment, Volt Switch, Wild Charge
- Egg groups: Field / Fairy
- Height 0.3 m, weight 3.0 kg
Where to find Morpeko
| Area | Method | Level | |
|---|---|---|---|
| Route 110 | Honey | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fake Out Priority +3. A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 1 | Fling The effectiveness varies with the held item. | Dark | Phys | 90 | 100 | 10 |
| 1 | Spark Priority +2. An electrified tackle with +2 priority. May paralyze. | Electric | Phys | 40 | 100 | 15 |
| 1 | Stuff Cheeks Consumes the user's Berry, then sharply raises Def. | Normal | Stat | — | — | 10 |
| 1 | Thunder Shock An electrical attack that may flinch the foe. | Electric | Spec | 80 | 100 | 15 |
| 17 | Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. | Grass | Phys | 25 | 100 | 20 |
| 17 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 17 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 80 | 100 | 15 |
| 24 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 24 | Swagger Enrages the foe, but also sharply raises Attack. | Normal | Stat | — | 85 | 15 |
| 37 | Aura Wheel Raises Speed to attack. Both Electric-and Dark-type. Also Dark-type. | Electric | Phys | 110 | 100 | 10 |
| 37 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 37 | Fertile Fangs User inserts its ingraining fangs. May apply leech seed. | Grass | Phys | 80 | 100 | 20 |
| 46 | Berry Smash Deals damage. User eats their berry. | Grass | Phys | 70 | 100 | 5 |
| 46 | Rising Voltage This move's power doubles when on Electric Terrain. | Electric | Spec | 70 | 100 | 20 |
| 46 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 56 | Volt Tackle A life-risking tackle that slightly hurts the user. | Electric | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|