Minun in Elite Redux
#312 · Electric / Fairy · see locations below
ElectricFairy
Abilities
Transistor, Lightning Rod, Power Spot (hidden)
Base stats
Compared with the official games
- Stats Attack 40 → 105, Sp. Atk 75 → 50, Sp. Def 85 → 75, Speed 95 → 105 (total 405 → 445)
- Type Electric → Electric / Fairy
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Minus, Defiant, Speed Boost
- What the innates do: Minus — Deals double damage if an ally Pokémon has Minus or Plus. · Defiant — Raises Attack by two stages if stats are lowered by an enemy. · Speed Boost — Raises own Speed by one stage after every turn.
- Abilities you pick one of: Transistor — Boosts the power of Electric-type moves by 1.5x. · Lightning Rod — Redirects Electric moves. Absorbs them, ups highest Atk. · Power Spot — Grants a 1.3x boost to ally's attacks.
- Tutor moves: Agility, Attract, Baby-Doll Eyes, Charm, Covet, Dazzling Gleam, Discharge, Electric Terrain, Electroweb, Endure, Flash, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Light Screen, Nasty Plot, Play Rough, Protect, Rain Dance, Reflect, Rest, Return, Secret Power, Sleep Talk, Spotlight, Substitute, Sweet Kiss, Swords Dance, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Trick, Volt Switch, Wild Charge
- Egg groups: Fairy
- Height 0.4 m, weight 4.2 kg
Where to find Minun
| Area | Method | Level | |
|---|---|---|---|
| Route 110 | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Disarming Voice Lets out a charming cry that cannot be evaded. | Fairy | Spec | 60 | — | 15 |
| 1 | Memento The user faints and lowers the foe's abilities. | Dark | Stat | — | 100 | 10 |
| 1 | Play Nice Befriend the foe, lowering its Attack without fail. | Normal | Stat | — | — | 20 |
| 1 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 1 | Round A song that inflicts damage. Others can join in too. | Normal | Spec | 60 | 100 | 15 |
| 1 | Thunder Shock An electrical attack that may flinch the foe. | Electric | Spec | 80 | 100 | 15 |
| 17 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 17 | Ally Switch Priority +2. The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 17 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 17 | Follow Me Priority +2. Draws attention to make foes attack only the user. | Normal | Stat | — | 100 | 20 |
| 24 | Eerie Impulse Exposes the foe to a pulse that sharply cuts SpAtk | Electric | Stat | — | 100 | 15 |
| 24 | Nuzzle Rubs its cheeks against the foe, paralyzing it. | Electric | Phys | 20 | 100 | 20 |
| 24 | Spark Priority +2. An electrified tackle with +2 priority. May paralyze. | Electric | Phys | 40 | 100 | 15 |
| 24 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 24 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | — | — | 10 |
| 37 | Cutsie Slap Slaps the foe cutely. May cause infatuation. | Fairy | Phys | 85 | 100 | 10 |
| 37 | Decorate Strikes foes with a brush or decorates allies to buff them. | Fairy | Spec | 80 | 100 | 15 |
| 46 | Assist Attacks randomly with one of the partner's moves. | Normal | Stat | — | 100 | 20 |
| 46 | Plasma Fists Hits with electrical fists. Normal moves become Electric. | Electric | Phys | 100 | 100 | 15 |
| 46 | Star Crash 33% recoil damage. | Fairy | Phys | 120 | 100 | 10 |
| 51 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 20 |
| 51 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 56 | Revival Blessing Revives a fainted teammate with 50% HP. | Normal | Stat | — | — | 1 |
| 56 | Volt Tackle A life-risking tackle that slightly hurts the user. | Electric | Phys | 120 | 100 | 10 |
| 61 | Electrify Electrifies the foe, making its next move Electric-type. | Electric | Stat | — | — | 3 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|