Miltank in Elite Redux
#241 · Normal · see locations below
Normal
Abilities
Cud Chew, Scrappy, Stamina (hidden)
Base stats
Compared with the official games
- Stats Attack 80 → 95, Sp. Atk 40 → 55, Speed 100 → 110 (total 490 → 530)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Thick Fat, Let's Roll, Juggernaut
- What the innates do: Thick Fat — Takes 1/2 damage from Fire-type and Ice-type attacks. · Let's Roll — Casts Defense Curl on entry. · Juggernaut — Contact moves add 20% Def to attack. Paralysis-immune.
- Abilities you pick one of: Cud Chew — Eats berries again at the end of the next turn. · Scrappy — Normal/Fighting can hit Ghosts. Immune to Intimidate/Scare. · Stamina — Getting hit raises Def by +1. Critical hits maximize Defense.
- Tutor moves: Agility, Attract, Body Press, Charm, Curse, Dig, Double Lariat, Earth Power, Earthquake, Endure, Giga Impact, Headbutt, Helping Hand, Hidden Power, Hyper Beam, Iron Head, Metronome, Protect, Rest, Return, Rock Slide, Rock Throw, Secret Power, Seismic Toss, Sleep Talk, Spite, Spotlight, Substitute, Surf, Work Up, Zen Headbutt
- Egg groups: Field
- Height 1.2 m, weight 75.5 kg
Where to find Miltank
| Area | Method | Level | |
|---|---|---|---|
| Fallarbor Town | Grass | — | |
| Route 121 | Grass | — | 5% rare |
| Safari Zone Northeast | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Spec | 60 | 100 | 15 |
| 1 | Heal Bell Chimes soothingly to heal all status abnormalities. | Normal | Stat | — | — | 5 |
| 1 | Milk Drink Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 1 | Rollout Rolls into a ball to strike with rising intensity. | Rock | Phys | 40 | 100 | 10 |
| 1 | Stomp Stomps the foe and terrain flat. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 1 | Tackle Charges the foe with a full-body tackle. | Normal | Phys | 40 | 100 | 20 |
| 17 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 17 | Follow Me Priority +2. Draws attention to make foes attack only the user. | Normal | Stat | — | 100 | 20 |
| 24 | Captivate Deals additional damage if the target is infatuated. | Fairy | Spec | 65 | 100 | 20 |
| 24 | Dizzy Punch A rhythmic punch that may confuse the foe. | Normal | Phys | 85 | 100 | 10 |
| 24 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 24 | Strength A powerful slam attack. Lowers the user's defenses. | Rock | Phys | 110 | 100 | 5 |
| 37 | Heart Stamp A sudden blow after a cute act. May cause flinching. | Psychic | Phys | 80 | 100 | 15 |
| 37 | High Horsepower Slams hard into the foe with its entire body. | Ground | Phys | 95 | 100 | 10 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|