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Mienshao Mega

Mienshao Mega in Elite Redux

#620 · Fighting / Flying · see locations below

FightingFlying

Abilities

Aerodynamics, Aerodynamics, Aerodynamics (hidden)

Base stats

HP65
Attack150
Defense65
Sp. Attack150
Sp. Defense65
Speed115
Total610

Other changes in this hack

  • Innates (always active): Combat Specialist, Regenerator, Qigong
  • What the innates do: Combat Specialist — Boosts the power of punching and kicking moves by 1.3x. · Regenerator — Heals 1/3 of max HP upon switching out. · Qigong — Always hits. Fighting Spirit + Rampage.
  • Abilities you pick one of: Aerodynamics — Boosts Speed instead of being hit by Flying-type moves. · Aerodynamics — Boosts Speed instead of being hit by Flying-type moves. · Aerodynamics — Boosts Speed instead of being hit by Flying-type moves.
  • Tutor moves: Acrobatics, Agility, Air Slash, Attract, Aura Sphere, Counter, Double Lariat, Endure, Energy Wave, Facade, Feint, Focus Blast, Focus Punch, Force Palm, Giga Impact, Helping Hand, Hidden Power, Hurricane, Hyper Beam, Karate Chop, Knock Off, Low Kick, Mach Punch, Nasty Plot, One-Inch Punch, Poison Jab, Power-Up Punch, Protect, Rest, Return, Rock Slide, Rock Tomb, Secret Power, Seismic Toss, Sky Drop, Sleep Talk, Stone Edge, Substitute, Swords Dance, Take Flight, Taunt, U-turn, Vacuum Wave, Wide Guard, Work Up
  • Egg groups: Field / Human Like
  • Height 1.4 m, weight 35.5 kg

Where to find Mienshao Mega

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Coaching
Properly coaches allies to up their Attack and Defense.
FightingStat10
1Detect
Priority +4. Evades attack, but may fail if used in succession.
FightingStat10
1Double Slap
Slaps the foe at least twice. May cause confusion.
NormalPhys2510010
1Fake Out
Priority +3. A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
1Quick Guard
Priority +1. Protects against priority attacks for 3 turns.
FightingStat10
17Baton Pass
Switches out the user while keeping effects in play.
NormalStat20
17Drain Punch
A punch that absorbs over 30% of damage inflicted.
FightingPhys7510010
17Jagged Punch
Not done yet.
RockPhys8010010
24Aerial Ace
An extremely speedy and unavoidable attack.
FlyingPhys6020
24After You
Helps out the foe, letting it move next.
NormalStat15
24Bounce
Bounces up, then down the next turn. May paralyze.
FlyingPhys10010010
24Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
24Double Kick
A double-kicking attack that strikes the foe twice.
FightingPhys4510020
24Focus Energy
Focuses power to raise the critical-hit ratio.
NormalStat20
24Me First
Executes the foe's attack with greater power.
NormalStat20
24Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
37Cross Poison
Two slashes that may poison a foe and do critical damage.
PoisonPhys4010010
37Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510
37Mega Kick
An extremely powerful kick with intense force.
NormalPhys9510015
37Reversal
Inflicts critical damage when the user's HP is low.
FightingPhys8010010
37Smelling Salts
Deals damage and cures the user of their status.
FightingPhys7510010
37Zephyr Rush
Not done yet.
FlyingPhys1009510
46Dynamic Punch
Powerful and sure to cause confusion, but inaccurate.
FightingPhys120505
46Mind Reader
Priority +4. Reads the opponent's mind to dodge their attack.
PsychicStat10
46Swift
Priority +2. Sprays star-shaped rays that never miss.
NormalSpec651005
51High Jump Kick
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010
51Whirling Strikes
Hits 3 times. Each hit does more damage.
FlyingPhys209010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide