ROM Hack Guides
HomeElite ReduxPokémon › Mienfoo
Mienfoo

Mienfoo in Elite Redux

#619 · Fighting · see locations below

Fighting

Abilities

Iron Fist, Limber, Regenerator (hidden)

Base stats

HP45
Attack85
Defense50
Sp. Attack55
Sp. Defense50
Speed65
Total350

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Innates (always active): Inner Focus, Reckless, Speed Force
  • What the innates do: Inner Focus — Blocks flinch, Intimidate, Scare. Focus Blast never misses. · Reckless — Moves causing recoil damage deal 1.2x more damage. · Speed Force — Contact moves use 20% of its Speed stat additionally.
  • Abilities you pick one of: Iron Fist — Boosts the power of punching moves by 1.3x. · Limber — Para immune, takes half recoil, immune to self stat drops. · Regenerator — Heals 1/3 of max HP upon switching out.
  • Evolves into Mienshao at level 35
  • Tutor moves: Acrobatics, Agility, Attract, Aura Sphere, Counter, Double Lariat, Endure, Energy Wave, Facade, Feint, Focus Blast, Focus Punch, Force Palm, Helping Hand, Hidden Power, Karate Chop, Knock Off, Low Kick, Mach Punch, Nasty Plot, One-Inch Punch, Poison Jab, Power-Up Punch, Protect, Rest, Return, Rock Slide, Rock Tomb, Secret Power, Seismic Toss, Sleep Talk, Stone Edge, Substitute, Swords Dance, Taunt, U-turn, Vacuum Wave, Work Up
  • Egg groups: Field / Human Like
  • Height 0.9 m, weight 20.0 kg

Where to find Mienfoo

AreaMethodLevel
Oldale TownGrass
Route 113Grass5% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Coaching
Properly coaches allies to up their Attack and Defense.
FightingStat10
1Detect
Priority +4. Evades attack, but may fail if used in succession.
FightingStat10
1Double Slap
Slaps the foe at least twice. May cause confusion.
NormalPhys2510010
1Fake Out
Priority +3. A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
1Quick Guard
Priority +1. Protects against priority attacks for 3 turns.
FightingStat10
17Baton Pass
Switches out the user while keeping effects in play.
NormalStat20
17Drain Punch
A punch that absorbs over 30% of damage inflicted.
FightingPhys7510010
17Jagged Punch
Not done yet.
RockPhys8010010
24Aerial Ace
An extremely speedy and unavoidable attack.
FlyingPhys6020
24Bounce
Bounces up, then down the next turn. May paralyze.
FlyingPhys10010010
24Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
24Double Kick
A double-kicking attack that strikes the foe twice.
FightingPhys4510020
24Me First
Executes the foe's attack with greater power.
NormalStat20
37Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510
37Mega Kick
An extremely powerful kick with intense force.
NormalPhys9510015
37Reversal
Inflicts critical damage when the user's HP is low.
FightingPhys8010010
37Smelling Salts
Deals damage and cures the user of their status.
FightingPhys7510010
46Dynamic Punch
Powerful and sure to cause confusion, but inaccurate.
FightingPhys120505
46Mind Reader
Priority +4. Reads the opponent's mind to dodge their attack.
PsychicStat10
51High Jump Kick
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide