Metagross (Mega) in Elite Redux
#376 · Steel / Psychic · see locations below
SteelPsychic
Abilities
Light Metal, Prism Armor, Lead Coat (hidden)
Base stats
Compared with the official games
Against the base species it is built from:
- Stats Attack 135 → 150, Defense 130 → 150, Sp. Atk 95 → 105, Sp. Def 90 → 110, Speed 70 → 105 (total 600 → 700)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Tough Claws, Full Metal Body, Levitate
- What the innates do: Tough Claws — Boosts the power of contact moves by 1.3x. · Full Metal Body — Immune to stat drops. · Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x.
- Abilities you pick one of: Light Metal — Boosts Speed by 1.3x and halves this Pokémon's weight. · Prism Armor — Takes 35% less damage from Super-effective moves. · Lead Coat — Takes 40% less from Phys. moves. This Pokémon's Speed is 0.9x.
- Tutor moves: Agility, Bulldoze, Caltrops, Crush Claw, Earthquake, Endure, Energy Wave, Extrasensory, Flash Cannon, Giga Impact, Hard Press, Heavy Slam, Helping Hand, Hidden Power, Hyper Beam, Ice Punch, Iron Defense, Iron Fangs, Iron Head, Light Screen, Magnet Rise, Metal Claw, Metronome, Miracle Eye, Protect, Psybeam, Psychic, Psychic Noise, Psychic Terrain, Pursuit, Rapid Spin, Reflect, Rest, Return, Secret Power, Shadow Ball, Sleep Talk, Stealth Rock, Substitute, Take Down, Terrain Pulse, Thief, Thunder Punch, Trick, Zen Headbutt
- Egg groups: Mineral
- Height 1.6 m, weight 550.0 kg
Where to find Metagross (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ally Switch Priority +2. The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 1 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 1 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 17 | Psych Up Copies the foe's effect(s) and gives to the user. | Normal | Stat | — | — | 10 |
| 17 | Psychic Fangs Chomps with psychic fangs. Destroys any barriers. | Psychic | Phys | 85 | 100 | 15 |
| 17 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 17 | Steel Roller Rolls over the opponent while destroying terrain. | Steel | Phys | 80 | 100 | 15 |
| 24 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 24 | Bullet Punch Priority +1. Punches as fast as a bul-let. It always hits first. | Steel | Phys | 40 | 100 | 15 |
| 24 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 24 | Kinesis Priority +1. Animates the foe's item, surprising them. | Psychic | Stat | — | 100 | 10 |
| 24 | Kinetic Barrage Throws nearby objects using telekinesis. May Confuse. | Psychic | Phys | 90 | 100 | 20 |
| 37 | Coaching Properly coaches allies to up their Attack and Defense. | Fighting | Stat | — | — | 10 |
| 37 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 37 | Hammer Arm A swinging fist attack that also lowers Speed. | Fighting | Phys | 100 | 100 | 10 |
| 37 | Instruct Orders the target to use its last move again. | Psychic | Stat | — | — | 15 |
| 37 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 90 | 90 | 10 |
| 37 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 46 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 46 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 46 | High Horsepower Slams hard into the foe with its entire body. | Ground | Phys | 95 | 100 | 10 |
| 46 | Psychokinetic Slam Deals damage. 33% recoil damage. | Psychic | Phys | 120 | 100 | 10 |
| 46 | Rocket Shot Not done yet. | Steel | Phys | 100 | 100 | 10 |
| 46 | Steel Beam Fires a beam of steel from its body. It hurts the user. | Steel | Spec | 140 | 100 | 5 |
| 51 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 51 | Teleport Priority -6. A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 56 | Ice Hammer Swings a fist to strike. Deals good, consistent damage. | Ice | Phys | 100 | 100 | 10 |
| 81 | Shift Gear Rotates its gears to raise Attack and Speed. | Steel | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|