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#1087 · Elite Redux

Marshmodo

DragonPoisonRegenerator, Biofilm, Unaware (hidden)

Level-up moves 29

LvMoveTypeCatPowAccPP
1Fury Attack
Jabs the foe 2 to 5 times with sharp horns, etc.
NormalPhys2510020
1Hone Claws
Sharpens its claws to raise Attack and Accuracy.
DarkStat15
1Poison Sting
Priority +1. Has 10% poison chance and +1 priority.
PoisonPhys4010015
1Scary Face
Frightens with a scary face to sharply reduce Speed.
NormalStat10010
1Slash
Slashes with claws, etc. Always crits.
NormalPhys6010010
1Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
1Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
1Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat10020
17Acid
Super effective vs Steel. May lower Defense.
PoisonSpec7010020
17Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
17Dire Claw
Slices the foe. Might paralyze, poison, or bleed.
PoisonPhys8010015
17Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys13010010
17Incite
Adds dark type and enrages foe.
DarkStat10010
17Venoshock
Does double damage if the foe is poisoned.
PoisonSpec6510010
17Waterlog
Priority +3. Target moves last and may be drenched.
WaterStat10015
24Dragon Jab
Jabs with a horn. can bleed on hit.
DragonPhys8010015
24Outrage
A rampage of 2 to 3 turns that confuses the user.
DragonPhys1201005
24Toxic Needles
Hits 2-5 times. 10% chance to poison.
PoisonPhys2510010
24Wring Out
Crushes quicker foes, nullifying their ability.
NormalSpec8010010
37Cross Poison
Two slashes that may poison a foe and do critical damage.
PoisonPhys4010010
37Dragon Dance
A mystical dance that ups Attack and Speed.
DragonStat20
37Dual Chop
Attacks with brutal hits that strike twice.
DragonPhys4010015
37Rapid River
Hits twice. Mega Launcher boost.
WaterPhys4510015
37Toxic Plunge
Dives into a pool of poison then strikes on the next turn.
PoisonPhys11010010
46Battering Ram
Charges its whole body forwards with the force of a hammer.
DragonPhys9010015
46Dragon Rush
Tackles the foe with menace. Damages the user.
DragonPhys12010010
46Viral Strike
Slams the foe and transfers the user's status.
PoisonPhys110905
46Wave Crash
A life-risking tackle that with 33% recoil damage.
WaterPhys12010010
56Shed Tail
Uses 50% HP to create substitute and switch out.
NormalStat10

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Marshmodo

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Innates (always active): Amphibious, Poison Touch, Rattled
  • What the innates do: Amphibious — Water moves gain STAB. Can't become drenched. · Poison Touch — 30% chance to poison on contact. Also works on offense. · Rattled — If hit by Bug, Dark or Ghost move, or flinches: +1 Speed.
  • Abilities you pick one of: Regenerator — Heals 1/3 of max HP upon switching out. · Biofilm — 50% spdef boost under Toxic Terrain. · Unaware — Ignores foes' stat changes, both positive and negative ones.
  • Evolves into Swampage at level 36
  • Tutor moves: Acid Armor, Aqua Ring, Attract, Breaking Swipe, Bubble, Bulldoze, Curse, Dive, Dragon Cheer, Dragon Claw, Dragon Pulse, Dragon Tail, Endure, Flip Turn, Gastro Acid, Gunk Shot, Heal Block, Helping Hand, Hidden Power, Horn Attack, Hydro Pump, Liquidation, Night Shade, Poison Jab, Poison Tail, Protect, Pursuit, Rain Dance, Refresh, Rest, Return, Secret Power, Sky Quake, Sleep Talk, Sludge Bomb, Soak, Spikes, Substitute, Surf, Toxic, Toxic Spikes, Venom Drench, Water Pulse
  • Egg groups: Monster / Water 1
  • Height 0.7 m, weight 28.0 kg