Mareanie in Elite Redux
#747 · Poison / Water · see locations below
PoisonWater
Abilities
Stall, Battle Armor, Toxic Debris (hidden)
Base stats
Compared with the official games
- Stats HP 50 → 60 (total 305 → 315)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Poison Point, Regenerator, Limber
- What the innates do: Poison Point — 30% chance to poison on contact. Also works on offense. · Regenerator — Heals 1/3 of max HP upon switching out. · Limber — Para immune, takes half recoil, immune to self stat drops.
- Abilities you pick one of: Stall — Takes 30% less damage if it hasn't moved yet. · Battle Armor — Immune to critical hits. Takes 20% less damage from attacks. · Toxic Debris — Sets a layer of Toxic Spikes when hit by contact moves.
- Evolves into Toxapex at level 38
- Tutor moves: Attract, Endure, Gunk Shot, Helping Hand, Hidden Power, Hydro Pump, Iron Defense, Liquidation, Metronome, Pluck, Poison Jab, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Sludge Bomb, Spikes, Substitute, Surf, Toxic, Toxic Spikes, Water Pulse, Whirlpool
- Egg groups: Water 1
- Height 0.4 m, weight 8.0 kg
Where to find Mareanie
| Area | Method | Level | |
|---|---|---|---|
| Route 109 | Old Rod | — | |
| Route 109 | Good Rod | — | |
| Abandoned Ship Rooms B1F | Surfing | — | |
| Pacifidlog Town | Surfing | — | |
| Ever Grande City | Good Rod | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Baneful Bunker Priority +4. Protects user and poisons foes on contact. | Poison | Stat | — | — | 10 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 25 | 100 | 20 |
| 1 | Poison Sting Priority +1. Has 10% poison chance and +1 priority. | Poison | Phys | 40 | 100 | 15 |
| 1 | Spike Cannon Launches sharp spikes that strike 2 to 5 times. | Water | Phys | 25 | 100 | 15 |
| 1 | Withdraw Priority +1. Withdraws the body into its hard shell to raise Defense. | Water | Stat | — | — | 20 |
| 17 | Acid Spray Sprays a hide-melting acid. Sharply reduces Sp. Def. | Poison | Spec | 40 | 100 | 20 |
| 17 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 24 | Ice Spinner Deals damage and removes terrain. | Ice | Phys | 80 | 100 | 15 |
| 24 | Spiky Shield Priority +4. Evades attack, and causes bleeding if struck. | Grass | Stat | — | — | 10 |
| 24 | Venom Bolt Not done yet. | Poison | Phys | 75 | 100 | 10 |
| 37 | Sludge Wave Swamps the foe with a wave of sludge. May also poison. | Poison | Spec | 95 | 100 | 10 |
| 37 | Venoshock Does double damage if the foe is poisoned. | Poison | Spec | 65 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|