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Makuhita Redux

Makuhita Redux in Elite Redux

#296 · Fire / Steel · see locations below

FireSteel

Abilities

Power Core, Magma Armor, Flash Fire (hidden)

Base stats

HP59
Attack46
Defense74
Sp. Attack27
Sp. Defense38
Speed23
Total267

Other changes in this hack

  • Innates (always active): Earthbound, Superheavy, Heavy Metal
  • What the innates do: Earthbound — Boosts Ground-type moves by 1.2x, or 1.5x when under 1/3 HP. · Superheavy — Steadfast + blocks phasing moves. · Heavy Metal — Take half damage from Ghost and Dark.
  • Abilities you pick one of: Power Core — The Pokémon uses +20% of its Defense or SpDef during moves. · Magma Armor — Frostbite-immune. Takes 30% less dmg from Water/Ice-type moves. · Flash Fire — Powers up Fire-type moves by 1.5x if hit by a Fire-type move.
  • Evolves into Hariyama Redux at level 24
  • Tutor moves: Attract, Body Press, Bravado, Bulldoze, Counter, Double Lariat, Endure, Facade, Fire Punch, Fire Spin, Focus Blast, Focus Punch, Force Palm, Heat Crash, Heavy Slam, Helping Hand, Hidden Power, Low Kick, Power-Up Punch, Protect, Rest, Retaliate, Return, Sandstorm, Secret Power, Sleep Talk, Substitute, Sunny Day, Take Down, Wide Guard
  • Egg groups: Human Like
  • Height 1.0 m, weight 86.4 kg

Where to find Makuhita Redux

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
1Flame Burst
Priority +1. Also hits the foe's ally for 1/4 dmg. Has +1 priority.
FireSpec4010015
1Focus Energy
Focuses power to raise the critical-hit ratio.
NormalStat20
1Mat Block
Priority +1. Evades damaging moves for one turn.
FightingStat15
1Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
1Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
17Barrage
Hurls round objects at the foe 2 to 5 times.
SteelPhys2510015
17Blazing Torque
30% chance to burn.
FirePhys8510020
17Detect
Priority +4. Evades attack, but may fail if used in succession.
FightingStat10
17Rage
A rampage of 2 to 3 turns that confuses the user.
FightingPhys1201005
17Raging Fury
A rampage of 2 to 3 turns that confuses the user.
FirePhys1201005
24Belly Drum
Maximizes Attack while sacrificing HP.
NormalStat10
24Burn Up
Burns out the user fully removing the Fire type.
FireSpec1301005
24Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys13010010
37Overheat
Allows a full-power attack, but sharply lowers SpAtk
FireSpec1301005
37Submission
A reckless body slam that also hurts the user.
FightingPhys12010010
46Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
46Headlong Rush
Drops Def and SpDef.
GroundPhys1201005
51Vital Throw
Priority -1. Makes the user's move last, but it never misses.
FightingPhys12010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide