ROM Hack Guides
HomeElite ReduxPokémon › Magnezone Mega
Magnezone Mega

Magnezone Mega in Elite Redux

#462 · Electric / Steel · see locations below

ElectricSteel

Abilities

Electric Burst, Overcharge, Steelworker (hidden)

Base stats

HP70
Attack75
Defense135
Sp. Attack165
Sp. Defense125
Speed65
Total635

Other changes in this hack

  • Innates (always active): Electro Surge, Multi-Headed, Magnet Pull
  • What the innates do: Electro Surge — Casts Electric Terrain on entry. Lasts 8 turns. · Multi-Headed — Hits as many times, as it has heads. · Magnet Pull — Traps opposing Steel-types. Ghosts aren't affected.
  • Abilities you pick one of: Electric Burst — Electric-type moves deal 1.35x damage but have 10% recoil. · Overcharge — Electric is super effective vs Electric. Can paralyze Electric. · Steelworker — Normal moves become Steel. Steel resists Ghost and Dark.
  • Tutor moves: Body Press, Bug Buzz, Discharge, Electric Terrain, Electroweb, Endure, Energy Wave, Flash, Flash Cannon, Giga Impact, Hard Press, Helping Hand, Hidden Power, Hyper Beam, Iron Defense, Iron Head, Laser Focus, Light Screen, Magnet Rise, Metronome, Mirror Shot, Protect, Rain Dance, Rapid Spin, Reflect, Rest, Return, Secret Power, Sleep Talk, Substitute, Sunny Day, Supersonic, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Wide Guard, Wild Charge, Work Up
  • Egg groups: Mineral
  • Data flag: three-headed
  • Height 1.2 m, weight 180.0 kg

Where to find Magnezone Mega

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Lock-On
Locks on to the foe to ensure the next move hits.
NormalStat5
1Magnet Bomb
Launches a magnet that is Super Effective vs Steel.
SteelSpec7020
1Magnetic Flux
Boosts the defenses of those with Plus or Minus.
ElectricStat20
1Thunder Shock
An electrical attack that may flinch the foe.
ElectricSpec8010015
17Ally Switch
Priority +2. The user switches places with its partner.
PsychicStat15
17Autotomize
Sheds additional weight to sharply boost Speed.
SteelStat15
17Shock Wave
Priority +2. A fast and unavoidable +2 priority attack.
ElectricSpec4015
24Eerie Impulse
Exposes the foe to a pulse that sharply cuts SpAtk
ElectricStat10015
24Self-Destruct
Inflicts severe damage but makes the user faint.
NormalPhys2001005
24Tri Attack
Attacks with whichever of Attack or Sp. Attack is higher. Fires three types of beams at the same time.
Normal9010015
37Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
37Rising Voltage
This move's power doubles when on Electric Terrain.
ElectricSpec7010020
37Thunderclap
Priority +1. Preempts the foe's attack with a flash of lightning.
ElectricSpec701005
46Plasma Pulse
Double damage to foes with status problems.
ElectricSpec6510010
46Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505
51Outburst
Severe special damage but makes the user faint.
NormalSpec2501005
51Steel Beam
Fires a beam of steel from its body. It hurts the user.
SteelSpec1401005
56Electro Shot
gathers electricity for a high-voltage shot. +1 SPA
ElectricSpec12010010
56Parabolic Charge
Damages adjacent Pokémon and heals up by 1/4 of it.
ElectricSpec9010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide