Lumineon in Elite Redux
#457 · Water · see locations below
Water
Abilities
Swift Swim, Serene Grace, Dazzling (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Storm Drain, Giant Wings, Illuminate
- What the innates do: Storm Drain — Redirects Water moves. Absorbs them, ups highest Atk. · Giant Wings — Boosts the power of wing, wind or air-based moves by 1.3x. · Illuminate — Grants a 1.2x accuracy boost.
- Abilities you pick one of: Swift Swim — This Pokémon's Speed gets a 1.5x boost if rain is active. · Serene Grace — Doubles chance of secondary effects on its own moves. · Dazzling — Protects itself and ally from priority moves.
- Evolves into Lucineon at level 55
- Tutor moves: Acrobatics, Agility, Air Slash, Aqua Ring, Attract, Blizzard, Bubble, Charm, Dazzling Gleam, Dive, Endure, Flash, Flip Turn, Giga Impact, Helping Hand, Hidden Power, Hurricane, Hydro Pump, Hyper Beam, Ice Beam, Icy Wind, Light Screen, Metronome, Protect, Rain Dance, Reflect, Rest, Return, Roost, Safeguard, Secret Power, Sleep Talk, Soak, Substitute, Surf, Sweet Kiss, Tailwind, Water Pulse, Whirlpool, Whirlwind
- Egg groups: Water 2
- Height 1.2 m, weight 24.0 kg
Where to find Lumineon
| Area | Method | Level | |
|---|---|---|---|
| Dewford Town | Super Rod | — | |
| Route 107 | Super Rod | — | |
| Route 108 | Super Rod | — | |
| Route 121 | Super Rod | — | |
| Lilycove City | Super Rod | — | |
| Route 122 | Super Rod | — | |
| Mossdeep City | Super Rod | — | |
| Route 125 | Super Rod | — | |
| Route 126 | Super Rod | — | |
| Underwater Route 124 | Underwater | — | |
| Underwater Route 126 | Underwater | — | |
| Route 129 | Super Rod | — | |
| Route 130 | Super Rod | — | |
| Route 131 | Super Rod | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bubble Beam Forcefully sprays bubbles that hit repeatedly. | Water | Spec | 25 | 100 | 20 |
| 1 | Camouflage Priority +4. Shields the user from an attack and becomes that type. | Normal | Stat | — | — | 10 |
| 1 | Captivate Deals additional damage if the target is infatuated. | Fairy | Spec | 65 | 100 | 20 |
| 1 | Fairy Spheres Physical, but hits Sp. Defence. Not done yet. | Fairy | Phys | 20 | 100 | 10 |
| 1 | Splash Does more damage if the user outweighs the foe. | Water | Phys | 1 | 100 | 10 |
| 17 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 100 | 100 | 10 |
| 17 | Disarming Voice Lets out a charming cry that cannot be evaded. | Fairy | Spec | 60 | — | 15 |
| 17 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 85 | 100 | 15 |
| 17 | Water Gun Priority +1. Squirts water to attack the foe. | Water | Spec | 40 | 100 | 15 |
| 24 | Dual Wingbeat User slams the target with wings and hits twice in a row. | Flying | Phys | 45 | 100 | 10 |
| 24 | Gust Priority +1. A sudden gust of wind. Has +1 priority. | Flying | Spec | 40 | 100 | 15 |
| 24 | Ominous Wind A repulsive attack that may raise all stats. | Ghost | Spec | 55 | 100 | 5 |
| 24 | Silver Wind A powdery attack that may raise abilities. | Bug | Spec | 60 | 100 | 5 |
| 37 | Chilling Water Shoots ice-cold water at the foe. May cause frostbite. | Water | Spec | 75 | 100 | 15 |
| 46 | Quiver Dance Dances to raise Sp. Atk Sp. Def and Speed. | Bug | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|