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Lopunny (Mega)

Lopunny (Mega) in Elite Redux

#428 · Normal / Fighting · see locations below

NormalFighting

Abilities

Scrappy, Cute Charm, Technician (hidden)

Base stats

HP65
Attack136
Defense74
Sp. Attack64
Sp. Defense96
Speed135
Total570

Compared with the official games

Against the base species it is built from:

  • Stats Attack 76 → 136, Defense 84 → 74, Sp. Atk 54 → 64, Speed 105 → 135 (total 480 → 570)
  • Type Normal → Normal / Fighting

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Limber, Fur Coat, Striker
  • What the innates do: Limber — Para immune, takes half recoil, immune to self stat drops. · Fur Coat — Halves damage taken by Physical moves. Does NOT double Defense. · Striker — Boosts the power of kicking moves by 1.3x.
  • Abilities you pick one of: Scrappy — Normal/Fighting can hit Ghosts. Immune to Intimidate/Scare. · Cute Charm — 50% chance to attract on contact. Also works on offense. · Technician — Moves with 60 BP or less get a 1.5x boost.
  • Tutor moves: Agility, Attract, Aura Sphere, Baby-Doll Eyes, Charm, Circle Throw, Covet, Draining Kiss, Endure, Energy Wave, Facade, Fire Punch, Focus Blast, Foresight, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Ice Punch, Metronome, Play Rough, Power-Up Punch, Protect, Rapid Spin, Rest, Retaliate, Return, Rolling Kick, Secret Power, Sleep Talk, Substitute
  • Egg groups: Field / Human Like
  • Height 1.2 m, weight 33.3 kg

Where to find Lopunny (Mega)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Bounce
Bounces up, then down the next turn. May paralyze.
FlyingPhys10010010
1Double Slap
Slaps the foe at least twice. May cause confusion.
NormalPhys2510010
1Fake Out
Priority +3. A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
1Instruct
Orders the target to use its last move again.
PsychicStat15
1Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510
1Splash
Does more damage if the user outweighs the foe.
WaterPhys110010
17After You
Helps out the foe, letting it move next.
NormalStat15
17Me First
Executes the foe's attack with greater power.
NormalStat20
17Mega Kick
An extremely powerful kick with intense force.
NormalPhys9510015
17Quick Attack
Priority +2. An extremely fast attack that always strikes first.
NormalPhys4010020
24Cosmic Power
Raises Defense and Sp. Def with a mystic power.
PsychicStat20
24Dizzy Punch
A rhythmic punch that may confuse the foe.
NormalPhys8510010
24Double Kick
A double-kicking attack that strikes the foe twice.
FightingPhys4510020
24Healing Wish
The user faints to heal up the recipient.
PsychicStat10
37Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat1005
37High Jump Kick
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010
37Swagger
Enrages the foe, but also sharply raises Attack.
NormalStat8515
37Teeter Dance
Confuses all Pokémon on the scene.
NormalStat10020
46Rider Kick
Deals damage that can't miss. Ignores target ability.
BugPhys9010
46Triple Kick
Kicks the foe 3 times in a row with rising intensity.
FightingPhys209010
46Victory Dance
Raises Attack, Defense, and Speed by 1 stage.
FightingStat10
51Flail
Inflicts critical damage when the user's HP is low.
NormalPhys8510010
51Last Resort
Can only be used if every other move has been used.
NormalPhys1401005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide