Lanturn Mega in Elite Redux
#171 · Water / Electric · see locations below
WaterElectric
Abilities
Hydro Circuit, Hydro Circuit, Hydro Circuit (hidden)
Base stats
Other changes in this hack
- Innates (always active): Radiance, Storm Drain, Volt Absorb
- What the innates do: Radiance — +20% accuracy; Dark moves fail when user is present. · Storm Drain — Redirects Water moves. Absorbs them, ups highest Atk. · Volt Absorb — Heals 25% of max HP when hit by an Electric-type move.
- Abilities you pick one of: Hydro Circuit — Electric moves +50%; Water moves siphon 25% damage. · Hydro Circuit — Electric moves +50%; Water moves siphon 25% damage. · Hydro Circuit — Electric moves +50%; Water moves siphon 25% damage.
- Tutor moves: Aqua Ring, Aqua Tail, Attract, Aurora Beam, Blizzard, Bubble, Charge Beam, Confuse Ray, Discharge, Dive, Electric Terrain, Endure, Energy Wave, Flash, Giga Impact, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Icy Wind, Metronome, Mist, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Soak, Spotlight, Substitute, Supersonic, Surf, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Water Pulse, Whirlpool, Wild Charge
- Egg groups: Water 2
- Height 1.2 m, weight 22.5 kg
Where to find Lanturn Mega
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Thunder Shock An electrical attack that may flinch the foe. | Electric | Spec | 80 | 100 | 15 |
| 17 | Eerie Impulse Exposes the foe to a pulse that sharply cuts SpAtk | Electric | Stat | — | 100 | 15 |
| 17 | Flatter Enrages the foe, but raises its SpAtk | Dark | Stat | — | 100 | 15 |
| 24 | Heal Bell Chimes soothingly to heal all status abnormalities. | Normal | Stat | — | — | 5 |
| 24 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 85 | 100 | 15 |
| 37 | Brine Deals Super Effective damage vs Water. | Water | Spec | 70 | 100 | 10 |
| 37 | Scald Shoots boiling water at the foe. May inflict a burn. | Water | Spec | 75 | 100 | 15 |
| 37 | Shock Wave Priority +2. A fast and unavoidable +2 priority attack. | Electric | Spec | 40 | — | 15 |
| 37 | Water Gun Priority +1. Squirts water to attack the foe. | Water | Spec | 40 | 100 | 15 |
| 46 | Rising Voltage This move's power doubles when on Electric Terrain. | Electric | Spec | 70 | 100 | 20 |
| 51 | Electro Shot gathers electricity for a high-voltage shot. +1 SPA | Electric | Spec | 120 | 100 | 10 |
| 51 | Parabolic Charge Damages adjacent Pokémon and heals up by 1/4 of it. | Electric | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|