Krookodile Mega in Elite Redux
#553 · Ground / Dark · see locations below
GroundDark
Abilities
Scare, Moxie, Anger Point (hidden)
Base stats
Other changes in this hack
- Innates (always active): Metallic Jaws, Dune Terror, Jaws of Carnage
- What the innates do: Metallic Jaws — Metallic + Primal Maw. · Dune Terror — Sand reduces damage by 35%. Boosts Ground moves by 20%. · Jaws of Carnage — Devours 1/2 of the foe when defeating it.
- Abilities you pick one of: Scare — Lowers foes' Sp. Atk by one stage on entry. · Moxie — Dealing a KO raises Attack by one stage. · Anger Point — Getting hit raises Atk by +1. Critical hits maximize Attack.
- Tutor moves: Attract, Bite, Blood Shot, Bulldoze, Counter, Dragon Cheer, Dragon Claw, Dragon Pulse, Dragon Tail, Earthquake, Endure, Foul Play, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Iron Fangs, Knock Off, Low Kick, Metal Claw, Metronome, Night Slash, Power-Up Punch, Protect, Pursuit, Rest, Return, Sandstorm, Secret Power, Sleep Talk, Spikes, Substitute, Swords Dance, Taunt, Tectonic Fangs, Thief
- Egg groups: Field
- Height 1.5 m, weight 96.3 kg
Where to find Krookodile Mega
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Sand Attack Reduces the foe's accuracy by hurling sand in its face. | Ground | Stat | — | 100 | 15 |
| 1 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 1 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 130 | 100 | 5 |
| 17 | Astonish Priority +3. An attack that shocks the foe into flinching. | Ghost | Phys | 40 | 100 | 10 |
| 17 | Hone Claws Sharpens its claws to raise Attack and Accuracy. | Dark | Stat | — | — | 15 |
| 17 | Iron Tail Attacks with a rock-hard tail. May lower Defense. | Steel | Phys | 90 | 100 | 10 |
| 24 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 24 | Darkest Lariat Swings the arms to strike It ignores stat changes. | Dark | Phys | 95 | 100 | 10 |
| 24 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 5 |
| 24 | Rage A rampage of 2 to 3 turns that confuses the user. | Fighting | Phys | 120 | 100 | 5 |
| 24 | Throat Chop Chops the throat to disable sound moves for 2 turns. | Dark | Phys | 80 | 100 | 15 |
| 37 | Dragon Dance A mystical dance that ups Attack and Speed. | Dragon | Stat | — | — | 20 |
| 37 | Jaw Lock Prevents the user and the target from escaping. | Fighting | Phys | 90 | 100 | 15 |
| 37 | Swagger Enrages the foe, but also sharply raises Attack. | Normal | Stat | — | 85 | 15 |
| 46 | Deathroll Does a deadly roll in water. Ignores target's stat changes. | Water | Phys | 100 | 100 | 5 |
| 46 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 46 | Snap Trap Snares the target in a snap trap for four to five turns. | Steel | Phys | 100 | 85 | 10 |
| 51 | Cheap Shot The user sneaks into the shadows, then attacks. | Dark | Phys | 120 | 100 | 20 |
| 51 | Fissure Very powerful attack. Hits both foes. | Ground | Phys | 120 | 85 | 5 |
| 51 | Power Trip It hits harder the more stat boosts the user has. | Dark | Phys | 20 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
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