Kecleong in Elite Redux
#087 · Ice / Normal · see locations below
IceNormal
Abilities
Prismatic Fur, Prismatic Fur, Prismatic Fur (hidden)
Base stats
Other changes in this hack
- Innates (always active): Retribution Blow, Thick Fat, North Wind
- What the innates do: Retribution Blow — Uses Hyper Beam if any foe uses an stat boosting move. · Thick Fat — Takes 1/2 damage from Fire-type and Ice-type attacks. · North Wind — 3 turns Aurora Veil on entry. Immune to Hail damage.
- Abilities you pick one of: Prismatic Fur — Color Change + Protean + Fur Coat + Ice Scales. · Prismatic Fur — Color Change + Protean + Fur Coat + Ice Scales. · Prismatic Fur — Color Change + Protean + Fur Coat + Ice Scales.
- Tutor moves: Aqua Ring, Aqua Tail, Attract, Aurora Beam, Blizzard, Blood Shot, Body Press, Bubble, Charm, Copycat, Covet, Defog, Dive, Dragon Tail, Drill Run, Endure, Energy Wave, Extrasensory, Facade, Feint, Flash Freeze, Flip Turn, Foul Play, Hail, Haze, Headbutt, Helping Hand, Hidden Power, Horn Attack, Hydro Pump, Hyper Voice, Ice Beam, Icy Wind, Knock Off, Lick, Life Dew, Mirror Coat, Mist, Play Rough, Poison Jab, Protect, Psybeam, Rain Dance, Refresh, Rest, Return, Safeguard, Secret Power, Shadow Ball, Shadow Claw, Sleep Talk, Substitute, Tailwind, Take Down, Taunt, Thief, Trick, Trick Room, Weather Ball, Whirlpool, Work Up, Zen Headbutt
- Egg groups: Water 1 / Field
- Height 1.7 m, weight 120.0 kg
Where to find Kecleong
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Aqua Fang Has 10% flinch chance. Strong Jaw boost. | Water | Phys | 85 | 100 | 15 |
| 0 | Sheer Cold Super effective on Water. 20% frostbite chance. | Ice | Spec | 100 | 80 | 5 |
| 1 | Astonish Priority +3. An attack that shocks the foe into flinching. | Ghost | Phys | 40 | 100 | 10 |
| 1 | Fury Attack Jabs the foe 2 to 5 times with sharp horns, etc. | Normal | Phys | 25 | 100 | 20 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Spec | 60 | 100 | 15 |
| 1 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 85 | 100 | 15 |
| 1 | Horn Attack Jabs the foe with sharp horns. High crit chance. | Normal | Phys | 85 | 100 | 15 |
| 1 | Ice Fang May cause flinching or leave the foe frostbiten. | Ice | Phys | 80 | 100 | 15 |
| 1 | Icy Wind A chilling attack that lowers the foe's Speed. | Ice | Spec | 60 | 100 | 15 |
| 1 | Lick Licks with a long tongue to injure. May also flinch. | Ghost | Phys | 60 | 100 | 20 |
| 1 | Lovely Bite Bites the foe with love. 10% chance to infatuate. | Fairy | Phys | 85 | 100 | 15 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 20 |
| 1 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 85 | 100 | 15 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 20 |
| 1 | Thief While attacking, it may steal the foe's held item. | Dark | Phys | 60 | 100 | 20 |
| 4 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Spec | 50 | 100 | 10 |
| 7 | Shadow Sneak Priority +1. Extends the user's shadow to strike first. | Ghost | Phys | 40 | 100 | 15 |
| 10 | Feint Priority +2. An attack that hits foes using moves like Protect. | Normal | Phys | 50 | 100 | 10 |
| 13 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 13 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 25 | 100 | 15 |
| 16 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 80 | — | 10 |
| 17 | Ice Shard Priority +1. Hurls a chunk of ice that always strike first. | Ice | Phys | 40 | 100 | 15 |
| 21 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 21 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 10 |
| 23 | Aqua Ring Forms a veil of water that restores HP. | Water | Stat | — | — | 20 |
| 25 | Slash Slashes with claws, etc. Always crits. | Normal | Phys | 60 | 100 | 10 |
| 27 | Aurora Beam A rainbow-colored beam which lowers the foe's Attack 100%. | Ice | Spec | 65 | 100 | 20 |
| 28 | Instruct Orders the target to use its last move again. | Psychic | Stat | — | — | 15 |
| 30 | Camouflage Priority +4. Shields the user from an attack and becomes that type. | Normal | Stat | — | — | 10 |
| 31 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 33 | Brine Deals Super Effective damage vs Water. | Water | Spec | 70 | 100 | 10 |
| 36 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | — | 100 | 5 |
| 38 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 20 |
| 40 | Scald Shoots boiling water at the foe. May inflict a burn. | Water | Spec | 75 | 100 | 15 |
| 42 | Drill Run Spins its body like a drill. High critical-hit ratio. | Ground | Phys | 85 | 100 | 15 |
| 42 | Substitute Creates a decoy using 1/4 of the user's maximum HP. | Normal | Stat | — | — | 10 |
| 46 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 47 | Horn Drill Ignores abilities and stat changes. High crit. | Normal | Phys | 95 | 100 | 5 |
| 50 | Synchronoise An odd shock wave that Matches user's second type. | Psychic | Spec | 95 | 100 | 10 |
| 51 | Wave Crash A life-risking tackle that with 33% recoil damage. | Water | Phys | 120 | 100 | 10 |
| 53 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 55 | Ice Beam Blasts the foe with an icy beam. May cause frostbite. | Ice | Spec | 90 | 100 | 10 |
| 65 | Hail Summons a hailstorm that strikes every turn. | Ice | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
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