Iron Treads in Elite Redux
#990 · Ground / Steel · see locations below
GroundSteel
Abilities
Let's Roll, Watch Your Step, Sturdy (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Quark Drive, Impenetrable, Mega Launcher
- What the innates do: Quark Drive — Boosts highest stat in Electric Terrain or with Booster Energy. · Impenetrable — Only damaged by attacks. · Mega Launcher — Boosts Beam/Pump/Cannon/Shot/ Gun/Pulse, etc. moves by 1.3x.
- Abilities you pick one of: Let's Roll — Casts Defense Curl on entry. · Watch Your Step — Spreads two layers of Spikes on switch-in. · Sturdy — At full HP, cannot be KO in one hit, stays at 1 HP instead.
- Tutor moves: Body Press, Bulk Up, Bulldoze, Caltrops, Dig, Drill Run, Earth Power, Earthquake, Electric Terrain, Endure, Facade, Flash Cannon, Giga Impact, Hard Press, Headbutt, Heavy Slam, Helping Hand, Hidden Power, Horn Attack, Hyper Beam, Iron Defense, Iron Head, Light Screen, Magnet Rise, Nature Power, Protect, Rapid Spin, Reflect, Rest, Return, Rock Slide, Rock Throw, Rock Tomb, Secret Power, Sleep Talk, Spikes, Stone Edge, Substitute, Take Down, Taunt, Thunder Wave, Thunderbolt, Volt Switch, Wide Guard, Wild Charge, Work Up
- Egg groups: Undiscovered
- Height 0.9 m, weight 240.0 kg
Where to find Iron Treads
| Area | Method | Level | |
|---|---|---|---|
| Victory Road B1F | Grass | — | |
| Victory Road B1F | Rock Smash | — | 5% rare |
| Victory Road Froom | Grass | — | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Rollout Rolls into a ball to strike with rising intensity. | Rock | Phys | 40 | 100 | 10 |
| 1 | Steel Roller Rolls over the opponent while destroying terrain. | Steel | Phys | 80 | 100 | 15 |
| 17 | Steamroller A speedy attack that crushes the foe with the user's body. | Bug | Phys | 80 | 100 | 10 |
| 24 | Autotomize Sheds additional weight to sharply boost Speed. | Steel | Stat | — | — | 15 |
| 24 | Stomp Stomps the foe and terrain flat. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 24 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 24 | Supercell Slam Tackles with its shock body. Hurts on miss. | Electric | Phys | 100 | 95 | 10 |
| 37 | Headlong Rush Drops Def and SpDef. | Ground | Phys | 120 | 100 | 5 |
| 37 | Rocket Shot Not done yet. | Steel | Phys | 100 | 100 | 10 |
| 37 | Steel Beam Fires a beam of steel from its body. It hurts the user. | Steel | Spec | 140 | 100 | 5 |
| 46 | Fissure Very powerful attack. Hits both foes. | Ground | Phys | 120 | 85 | 5 |
| 46 | Mat Block Priority +1. Evades damaging moves for one turn. | Fighting | Stat | — | — | 15 |
| 46 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 46 | Volt Tackle A life-risking tackle that slightly hurts the user. | Electric | Phys | 120 | 100 | 10 |
| 51 | Head Smash A life-risking headbutt that seriously hurts the user. | Rock | Phys | 150 | 85 | 5 |
| 51 | Seismic Slam Deals damage. 33% recoil damage. | Ground | Phys | 120 | 100 | 10 |
| 51 | Spin Out The user spins furiously by straining its legs. Lowers speed | Steel | Phys | 120 | 100 | 5 |
| 51 | Zippy Zap Priority +2. Electric bursts always go first and land a critical hit. | Electric | Phys | 50 | 100 | 15 |
| 56 | Metal Burst Priority -5. Retaliates any hit with greater power. | Steel | Phys | — | 100 | 10 |
| 56 | Mountain Chunk Hurls a chunk of a mountain at the opponent. Can flinch. | Ground | Phys | 110 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|