Iron Palette in Elite Redux
#1124 · Normal / Psychic · see locations below
NormalPsychic
Abilities
Protean, Analytic, Artillery (hidden)
Base stats
Other changes in this hack
- Innates (always active): Quark Drive, Mega Launcher, Paint Shot
- What the innates do: Quark Drive — Boosts highest stat in Electric Terrain or with Booster Energy. · Mega Launcher — Boosts Beam/Pump/Cannon/Shot/ Gun/Pulse, etc. moves by 1.3x. · Paint Shot — Mega launcher moves change the target's type to the move used.
- Abilities you pick one of: Protean — Changes type depending on the move it's about to use. · Analytic — Attacks get a 1.3x power boost if it moves last. · Artillery — Mega Launcher moves always hit and hit both foes.
- Tutor moves: Agility, Attract, Aurora Beam, Discharge, Electric Terrain, Endure, Fire Blast, Fire Punch, Flame Charge, Flamethrower, Giga Impact, Heat Wave, Helping Hand, Hidden Power, Hyper Beam, Hyper Voice, Ice Beam, Ice Punch, Icy Wind, Protect, Psychic, Psychic Noise, Psychic Terrain, Rest, Return, Secret Power, Skill Swap, Sleep Talk, Substitute, Taunt, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Trick Room, Volt Switch
- Egg groups: Field
- Height 1.0 m, weight 22.0 kg
Where to find Iron Palette
| Area | Method | Level | |
|---|---|---|---|
| Victory Road Froom | Honey | — | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Big Bang Does Damage. Small burn chance. | Normal | Spec | 90 | 100 | 10 |
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Flame Tongue Not done yet. | Fire | Phys | 80 | 100 | 10 |
| 1 | Psywave Priority +1. Quick wave of psychic energy. Has +1 priority. | Psychic | Spec | 40 | 100 | 15 |
| 17 | Lightning Bullet Shoots a powerful energy projectile that may paralyze. | Electric | Phys | 90 | 100 | 15 |
| 17 | Shock Wave Priority +2. A fast and unavoidable +2 priority attack. | Electric | Spec | 40 | — | 15 |
| 17 | Transmute Strikes the foe, remaking the user's item on KO. | Psychic | Spec | 80 | 100 | 5 |
| 24 | Buzzy Buzz Shoots a jolt of electricity that always paralyzes. | Electric | Spec | 60 | 100 | 20 |
| 24 | Eerie Impulse Exposes the foe to a pulse that sharply cuts SpAtk | Electric | Stat | — | 100 | 15 |
| 24 | Parabolic Charge Damages adjacent Pokémon and heals up by 1/4 of it. | Electric | Spec | 90 | 100 | 10 |
| 24 | Psyshield Bash Deals damage. Raises Defense by 1 stage. | Psychic | Phys | 70 | 100 | 10 |
| 37 | Outburst Severe special damage but makes the user faint. | Normal | Spec | 250 | 100 | 5 |
| 37 | Plasma Pulse Double damage to foes with status problems. | Electric | Spec | 65 | 100 | 10 |
| 37 | Shift Gear Rotates its gears to raise Attack and Speed. | Steel | Stat | — | — | 10 |
| 37 | Twin Beam Hits twice. | Psychic | Spec | 45 | 100 | 10 |
| 46 | Drain Brain Lowers targets SpAtk. Heals that much HP. | Psychic | Stat | — | 100 | 10 |
| 46 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 46 | Rising Voltage This move's power doubles when on Electric Terrain. | Electric | Spec | 70 | 100 | 20 |
| 46 | Swift Priority +2. Sprays star-shaped rays that never miss. | Normal | Spec | 65 | 100 | 5 |
| 51 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 51 | Searing Shot Scarlet flames torch everything around the user. | Fire | Spec | 100 | 100 | 5 |
| 51 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 56 | Gear Up Boosts the attacks of those with Plus or Minus. | Steel | Stat | — | — | 10 |
| 56 | Photon Geyser Attacks with whichever of Attack or Sp. Attack is higher. User's highest attack stat determines its category. | Psychic | 100 | 100 | 5 | |
| 56 | Shed Tail Uses 50% HP to create substitute and switch out. | Normal | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|