Inteleon Mega in Elite Redux
#818 · Water · see locations below
Water
Abilities
Deadeye, Terminal Velocity, Super Luck (hidden)
Base stats
Other changes in this hack
- Innates (always active): Riptide, Pretentious, Sniper
- What the innates do: Riptide — Boosts Water-type moves by 1.3x, or 1.8x when below 1/3 HP. · Pretentious — Dealing a KO raises Crit by one stage. · Sniper — Critical hits have a 2.25x dmg multiplier instead of 1.5x.
- Abilities you pick one of: Deadeye — Arrow & cannon moves never miss. Crits hit weakest defense. · Terminal Velocity — Special moves use 20% of its Speed stat additionally. · Super Luck — Raises critical-hit ratio of own moves by +1.
- Tutor moves: Acrobatics, Agility, Air Slash, Aqua Tail, Attract, Baby-Doll Eyes, Blizzard, Blood Shot, Bubble, Dive, Electroweb, Endure, Flash, Flip Turn, Focus Blast, Giga Impact, Haze, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Life Dew, Liquidation, Mist, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Soak, Spikes, Substitute, Surf, Swords Dance, Tearful Look, Trick, Water Pulse, Whirlpool
- Egg groups: Water 1 / Field
- Height 1.9 m, weight 45.2 kg
Where to find Inteleon Mega
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Spec | 50 | 100 | 10 |
| 1 | Camouflage Priority +4. Shields the user from an attack and becomes that type. | Normal | Stat | — | — | 10 |
| 1 | Chilling Water Shoots ice-cold water at the foe. May cause frostbite. | Water | Spec | 75 | 100 | 15 |
| 1 | Electro Ball Hurls an orb that does more damage to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 1 | Fake Tears Feigns crying to sharply lower the foe's Sp. Def. | Dark | Stat | — | 100 | 20 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Spec | 60 | 100 | 15 |
| 1 | Scald Shoots boiling water at the foe. May inflict a burn. | Water | Spec | 75 | 100 | 15 |
| 1 | Water Gun Priority +1. Squirts water to attack the foe. | Water | Spec | 40 | 100 | 15 |
| 17 | Lock-On Locks on to the foe to ensure the next move hits. | Normal | Stat | — | — | 5 |
| 17 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 17 | Water Pledge Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of water. May make a rainbow. | Water | 90 | 100 | 15 | |
| 24 | Aqua Cutter 20% chance to bleed. High-crit. | Water | Phys | 75 | 100 | 20 |
| 24 | Fell Stinger If it knocks out a foe the Attack stat is raised. | Bug | Phys | 60 | 100 | 20 |
| 24 | Smokescreen Obscures the user's party in smoke for 5 turns. | Normal | Stat | — | — | 20 |
| 24 | Snipe Shot The user ignores effects that draw in moves. | Water | Spec | 90 | 100 | 15 |
| 37 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 37 | Cheap Shot The user sneaks into the shadows, then attacks. | Dark | Phys | 120 | 100 | 20 |
| 37 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 20 |
| 37 | Spike Cannon Launches sharp spikes that strike 2 to 5 times. | Water | Phys | 25 | 100 | 15 |
| 37 | Zing Zap An electrified impact that can cause flinching. | Electric | Phys | 80 | 100 | 15 |
| 46 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 51 | Hydro Cannon Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but can't be used the next turn. | Water | 130 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
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