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Infernape Redux

Infernape Redux in Elite Redux

#392 · Water / Fighting · see locations below

WaterFighting

Abilities

Blitz Boxer, Water Veil, Tidal Rush (hidden)

Base stats

HP76
Attack115
Defense86
Sp. Attack59
Sp. Defense91
Speed108
Total535

Other changes in this hack

  • Innates (always active): Iron Fist, Long Reach, Inflatable
  • What the innates do: Iron Fist — Boosts the power of punching moves by 1.3x. · Long Reach — Physical moves get a 1.2x bonus and don't make contact. · Inflatable — Ups Def and Sp. Def by one stage if hit by Flying or Fire moves.
  • Abilities you pick one of: Blitz Boxer — At full HP, gives +1 priority to this Pokémon's punching moves. · Water Veil — Burn-immune. Casts Aqua Ring on entry. · Tidal Rush — Water-type moves get +1 priority at max HP.
  • Mega Evolves into Infernape Redux Mega holding the Infernapenite R
  • Tutor moves: Aqua Tail, Attract, Aura Sphere, Baby-Doll Eyes, Bubble, Dive, Endure, Flip Turn, Focus Blast, Focus Punch, Helping Hand, Hidden Power, Ice Punch, Icy Wind, Liquidation, Low Kick, Mach Punch, One-Inch Punch, Play Rough, Power-Up Punch, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Substitute, Surf, Water Pulse, Whirlpool
  • Egg groups: Field / Human Like
  • Height 1.2 m, weight 55.0 kg

Where to find Infernape Redux

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Aqua Jet
Priority +1. Strikes first by dashing at the foe at a high speed.
WaterPhys4010020
1Chilling Water
Shoots ice-cold water at the foe. May cause frostbite.
WaterSpec7510015
1Coaching
Properly coaches allies to up their Attack and Defense.
FightingStat10
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat10020
17Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
17Brine
Deals Super Effective damage vs Water.
WaterSpec7010010
17Fake Out
Priority +3. A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
17Mega Punch
A strong punch thrown with incredible power.
NormalPhys9510015
17Water Pledge
Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of water. May make a rainbow.
Water9010015
24Comet Punch
Priority +1. Repeatedly punches the foe 2 to 5 times. +1 priority.
NormalPhys1510010
24Cutsie Slap
Slaps the foe cutely. May cause infatuation.
FairyPhys8510010
24Torrent Fist
20% chance to drop speed. Iron Fist boost.
WaterPhys8010015
37Drain Punch
A punch that absorbs over 30% of damage inflicted.
FightingPhys7510010
37Rapid River
Hits twice. Mega Launcher boost.
WaterPhys4510015
46Dynamic Punch
Powerful and sure to cause confusion, but inaccurate.
FightingPhys120505
46Jet Punch
Priority +1. +1 priority.
WaterPhys6010010
46Shore Up
Restores the user's HP. More HP in a sandstorm.
GroundStat5
46Submission
A reckless body slam that also hurts the user.
FightingPhys12010010
51Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
51Power Whip
Violently lashes the foe with vines or tentacles.
GrassPhys1209010
56Hydro Cannon
Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but can't be used the next turn.
Water1301005
56Rage
A rampage of 2 to 3 turns that confuses the user.
FightingPhys1201005
56Star Crash
33% recoil damage.
FairyPhys12010010
56Triple Dive
Hits 3 times.
WaterPhys209010
56Wave Crash
A life-risking tackle that with 33% recoil damage.
WaterPhys12010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide