Incineroar in Elite Redux
#727 · Fire / Dark · see locations below
FireDark
Abilities
Stall, Scare, Intimidate (hidden)
Base stats
Compared with the official games
- Stats HP 95 → 100 (total 530 → 535)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Blaze, Combat Specialist, Anger Point
- What the innates do: Blaze — Boosts Fire-type moves by 1.2x, or 1.5x when under 1/3 HP. · Combat Specialist — Boosts the power of punching and kicking moves by 1.3x. · Anger Point — Getting hit raises Atk by +1. Critical hits maximize Attack.
- Abilities you pick one of: Stall — Takes 30% less damage if it hasn't moved yet. · Scare — Lowers foes' Sp. Atk by one stage on entry. · Intimidate — Lowers foes' Atk by one stage on entry.
- Mega Evolves into Incineroar Mega holding the Incinerite
- Tutor moves: Attract, Aura Sphere, Bite, Bulk Up, Circle Throw, Counter, Dark Pulse, Double Lariat, Endure, False Swipe, Fire Punch, Flame Charge, Flamethrower, Foul Play, Frustration, Giga Impact, Heat Crash, Heat Wave, Helping Hand, Hidden Power, Hyper Beam, Knock Off, Lick, Metronome, Night Slash, Oni Fist, Power-Up Punch, Protect, Rest, Return, Secret Power, Seismic Toss, Shadow Ball, Shadow Claw, Sleep Talk, Spotlight, Substitute, Take Down, Taunt, Thunder Punch, Will-O-Wisp
- Egg groups: Field
- Height 1.8 m, weight 83.0 kg
Where to find Incineroar
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Blaze Kick A kick with a high critical-hit ratio. May cause a burn. | Fire | Phys | 85 | 100 | 10 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 80 | 100 | 15 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Spec | 60 | 100 | 15 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 20 |
| 1 | Snarl Yells and rants at the foe lowering its SpAtk | Dark | Spec | 60 | 100 | 15 |
| 17 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 45 | 100 | 20 |
| 17 | Fire Pledge Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of fire. May burn the grass. | Fire | 90 | 100 | 15 | |
| 17 | Roar Priority -6. Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 17 | Slash Slashes with claws, etc. Always crits. | Normal | Phys | 60 | 100 | 10 |
| 24 | Brutal Swing Violently swings around to hurt everyone nearby. | Dark | Phys | 90 | 100 | 20 |
| 24 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 24 | Darkest Lariat Swings the arms to strike It ignores stat changes. | Dark | Phys | 95 | 100 | 10 |
| 24 | Ember A weak fire attack that burns the target. | Fire | Spec | 20 | 100 | 20 |
| 24 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 80 | — | 10 |
| 24 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 25 | 100 | 15 |
| 24 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 37 | Axe Kick An all-in, reckless kick that might confuse the foe. | Dark | Phys | 120 | 90 | 10 |
| 37 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 85 | 100 | 15 |
| 37 | Cheap Shot The user sneaks into the shadows, then attacks. | Dark | Phys | 120 | 100 | 20 |
| 37 | Fake Out Priority +3. A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 37 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 37 | Lash Out Increases in damage as the user's stats are lowered | Dark | Phys | 80 | 100 | 15 |
| 37 | Parting Shot Lowers the foe's Attack and Sp. Atk, then switches out. | Dark | Stat | — | 100 | 20 |
| 37 | Supercell Slam Tackles with its shock body. Hurts on miss. | Electric | Phys | 100 | 95 | 10 |
| 46 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 46 | Flare Blitz A charge that may burn the foe. Also hurts the user. | Fire | Phys | 120 | 100 | 10 |
| 46 | Power Trip It hits harder the more stat boosts the user has. | Dark | Phys | 20 | 100 | 10 |
| 46 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 51 | Blast Burn Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but can't be used next turn. | Fire | 130 | 100 | 5 | |
| 51 | Submission A reckless body slam that also hurts the user. | Fighting | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|