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Hitmontop Mega

Hitmontop Mega in Elite Redux

#237 · Fighting / Steel · see locations below

FightingSteel

Abilities

Spinning Top, Spinning Top, Spinning Top (hidden)

Base stats

HP80
Attack135
Defense115
Sp. Attack45
Sp. Defense135
Speed75
Total585

Other changes in this hack

  • Innates (always active): Technician, Battle Armor, Intimidate
  • What the innates do: Technician — Moves with 60 BP or less get a 1.5x boost. · Battle Armor — Immune to critical hits. Takes 20% less damage from attacks. · Intimidate — Lowers foes' Atk by one stage on entry.
  • Abilities you pick one of: Spinning Top — Fighting moves up speed +1 and clear hazards. · Spinning Top — Fighting moves up speed +1 and clear hazards. · Spinning Top — Fighting moves up speed +1 and clear hazards.
  • Tutor moves: Attract, Aura Sphere, Bulk Up, Counter, Covet, Endure, Facade, Feint, Flash Cannon, Focus Blast, Focus Punch, Foresight, Frustration, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Iron Head, Karate Chop, Knock Off, Low Kick, Low Sweep, Mach Punch, Metal Claw, One-Inch Punch, Protect, Rapid Spin, Rest, Return, Rock Slide, Rock Tomb, Rolling Kick, Secret Power, Sleep Talk, Substitute, Thief, Topsy-Turvy, Wide Guard
  • Egg groups: Human Like
  • Height 1.4 m, weight 48.0 kg

Where to find Hitmontop Mega

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
1Drain Punch
A punch that absorbs over 30% of damage inflicted.
FightingPhys7510010
1Meditate
Meditates peacefully to raise Attack and SpDef.
PsychicStat20
1Quick Guard
Priority +1. Protects against priority attacks for 3 turns.
FightingStat10
1Rock Smash
A rock-crushing attack that lowers the foe's Defense.
FightingPhys6010015
17Bullet Punch
Priority +1. Punches as fast as a bul-let. It always hits first.
SteelPhys4010015
17Coaching
Properly coaches allies to up their Attack and Defense.
FightingStat10
17Fake Out
Priority +3. A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
17Mat Block
Priority +1. Evades damaging moves for one turn.
FightingStat15
24Follow Me
Priority +2. Draws attention to make foes attack only the user.
NormalStat10020
24Mega Kick
An extremely powerful kick with intense force.
NormalPhys9510015
24Meteor Mash
Fires a meteor-like punch. May raise Attack.
SteelPhys909010
37Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
37Gyro Ball
A high-speed spin that does more damage to faster foes.
SteelPhys110010
37Revenge
An attack that gains power if injured by the foe.
FightingPhys6010010
46Reversal
Inflicts critical damage when the user's HP is low.
FightingPhys8010010
46Superpower
Boosts strength sharply, but lowers abilities.
FightingPhys1201005
46Triple Kick
Kicks the foe 3 times in a row with rising intensity.
FightingPhys209010
51Last Resort
Can only be used if every other move has been used.
NormalPhys1401005
51Spin Out
The user spins furiously by straining its legs. Lowers speed
SteelPhys1201005
51Storm Throw
This attack always results in a critical hit.
FightingPhys6010010
51Triple Axel
A 3-kick attack that gets more powerful with each hit.
IcePhys209010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide