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Graveler (Alola)

Graveler (Alola) in Elite Redux

#075 · Rock / Electric · see locations below

RockElectric

Abilities

Magnet Pull, Galvanize, Fort Knox (hidden)

Base stats

HP55
Attack95
Defense90
Sp. Attack45
Sp. Defense60
Speed45
Total390

Compared with the official games

Against the base species it is built from:

  • Stats Defense 115 → 90, Sp. Def 45 → 60, Speed 35 → 45
  • Type Rock / Ground → Rock / Electric

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Let's Roll, Sturdy, Static
  • What the innates do: Let's Roll — Casts Defense Curl on entry. · Sturdy — At full HP, cannot be KO in one hit, stays at 1 HP instead. · Static — 30% chance to paralyze on contact, 10% on non-contact.
  • Abilities you pick one of: Magnet Pull — Traps opposing Steel-types. Ghosts aren't affected. · Galvanize — Normal moves become Electric. Electric moves are empowered. · Fort Knox — Blocks most damage boosting and multihit abilities.
  • Evolves into Golem (Alola) at level 32
  • Tutor moves: Attract, Body Press, Bulldoze, Charge Beam, Curse, Dig, Discharge, Earth Power, Earthquake, Electric Terrain, Electroweb, Endure, Flash, Hard Press, Headbutt, Heavy Slam, Helping Hand, Hidden Power, Iron Defense, Magnet Rise, Metronome, Mirror Coat, Protect, Rain Dance, Rapid Spin, Rest, Return, Rock Slide, Rock Throw, Rock Tomb, Rototiller, Sandstorm, Secret Power, Shocking Jab, Sleep Talk, Stealth Rock, Stone Edge, Substitute, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Volt Switch, Wide Guard, Wild Charge
  • Egg groups: Mineral
  • Height 1.0 m, weight 105.0 kg

Where to find Graveler (Alola)

AreaMethodLevel
Safari Zone NorthRock Smash

Level-up moves

LvMoveTypeCatPowAccPP
1Autotomize
Sheds additional weight to sharply boost Speed.
SteelStat15
1Charge
Charges power to boost the electric move used next.
ElectricStat10020
1Defense Curl
Curls up to conceal weak spots and raise Defense.
NormalStat20
1Magnetic Flux
Boosts the defenses of those with Plus or Minus.
ElectricStat20
1Rock Blast
Hurls boulders at the foe 2 to 5 times in a row.
RockPhys2510015
1Rollout
Rolls into a ball to strike with rising intensity.
RockPhys4010010
1Self-Destruct
Inflicts severe damage but makes the user faint.
NormalPhys2001005
17Big Bang
Does Damage. Small burn chance.
NormalSpec9010010
17Block
Blocks the foe's way to prevent escape.
NormalStat5
17Eerie Impulse
Exposes the foe to a pulse that sharply cuts SpAtk
ElectricStat10015
24Spark
Priority +2. An electrified tackle with +2 priority. May paralyze.
ElectricPhys4010015
24Steel Roller
Rolls over the opponent while destroying terrain.
SteelPhys8010015
24Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
37Headlong Rush
Drops Def and SpDef.
GroundPhys1201005
37Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505
46Flail
Inflicts critical damage when the user's HP is low.
NormalPhys8510010
46Head Charge
A charge using guard hair. It hurts the user a little.
NormalPhys13010010
46Skull Bash
Tucks in the head, then attacks on the next turn.
NormalPhys12010010
51Double Shock
Unleashes two strong shocks, then loses the Electric-type.
ElectricPhys601005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

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