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Grapploct

Grapploct in Elite Redux

#853 · Fighting / Water · see locations below

FightingWater

Abilities

Self Sufficient, Raging Boxer, Technician (hidden)

Base stats

HP80
Attack118
Defense95
Sp. Attack70
Sp. Defense90
Speed42
Total495

Compared with the official games

  • Stats Defense 90 → 95, Sp. Def 80 → 90 (total 480 → 495)
  • Type Fighting → Fighting / Water

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Grappler, Regenerator, Tidal Rush
  • What the innates do: Grappler — Trapping moves last 6 turns. Trapping deals 1/6 HP. · Regenerator — Heals 1/3 of max HP upon switching out. · Tidal Rush — Water-type moves get +1 priority at max HP.
  • Abilities you pick one of: Self Sufficient — Recovers 1/16 of max HP at the end of each turn. · Raging Boxer — Punching moves hit twice. 1st hit at 100% power, 2nd hit at 40%. · Technician — Moves with 60 BP or less get a 1.5x boost.
  • Tutor moves: Attract, Bulk Up, Circle Throw, Dive, Double Lariat, Endure, Feint, Flip Turn, Force Palm, Foul Play, Frustration, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Liquidation, Mach Punch, Power-Up Punch, Protect, Rest, Return, Secret Power, Seismic Toss, Sleep Talk, Soak, Substitute, Surf, Take Down, Taunt, Topsy-Turvy, Water Pulse, Whirlpool
  • Egg groups: Water 1 / Human Like
  • Height 1.6 m, weight 39.0 kg

Where to find Grapploct

AreaMethodLevel
Route 105Grass

Level-up moves

LvMoveTypeCatPowAccPP
1Aqua Jet
Priority +1. Strikes first by dashing at the foe at a high speed.
WaterPhys4010020
1Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
1Clamp
Traps and squeezes the foe for 2 to 5 turns.
WaterPhys509010
1Constrict
Constricts to inflict pain. May lower Speed.
NormalPhys6010015
1Detect
Priority +4. Evades attack, but may fail if used in succession.
FightingStat10
1Wrap
Wraps and squeezes the foe 2 to 5 times with vines, etc.
NormalPhys5010010
17Meditate
Meditates peacefully to raise Attack and SpDef.
PsychicStat20
17Swagger
Enrages the foe, but also sharply raises Attack.
NormalStat8515
17Vital Throw
Priority -1. Makes the user's move last, but it never misses.
FightingPhys12010
24Octolock
Traps the foe to lower Def and Sp. Def fall each turn.
FightingPhys2010015
24Submission
A reckless body slam that also hurts the user.
FightingPhys12010010
24Torrent Fist
20% chance to drop speed. Iron Fist boost.
WaterPhys8010015
24Wring Out
Crushes quicker foes, nullifying their ability.
NormalSpec8010010
37Drain Punch
A punch that absorbs over 30% of damage inflicted.
FightingPhys7510010
37Revenge
An attack that gains power if injured by the foe.
FightingPhys6010010
37Seismic Fist
A ground-breaking punch. 20% chance to drop Def.
GroundPhys8510015
46Fling
The effectiveness varies with the held item.
DarkPhys9010010
46Sucker Punch
Priority +1. Strikes first if the foe is preparing an attack.
DarkPhys701005
51Jet Punch
Priority +1. +1 priority.
WaterPhys6010010
51Octazooka
Fires a lump of ink to damage and cut accuracy.
WaterSpec1205010
56Storm Throw
This attack always results in a critical hit.
FightingPhys6010010
56Triple Dive
Hits 3 times.
WaterPhys209010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide