Granbull in Elite Redux
#210 · Fairy / Ground · see locations below
FairyGround
Abilities
Coward, Quick Feet, Deviate (hidden)
Base stats
Compared with the official games
- Stats Attack 120 → 130, Defense 75 → 80, Speed 45 → 75 (total 450 → 495)
- Type Fairy → Fairy / Ground
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Intimidate, Strong Jaw, Guts
- What the innates do: Intimidate — Lowers foes' Atk by one stage on entry. · Strong Jaw — Boosts the power of bite/fang moves by 1.3x. · Guts — Ups Atk by 1.5x if suffering from a status condition.
- Abilities you pick one of: Coward — Sets up Protect on switch-in. Only works once. · Quick Feet — Ups Speed by 1.5x if suffering from a status condition. · Deviate — Normal moves become Dark. Dark moves are empowered.
- Mega Evolves into Granbull Mega holding the Granbullite
- Tutor moves: Agility, Attract, Baby-Doll Eyes, Bite, Bulldoze, Charm, Counter, Crush Claw, Dazzling Gleam, Dig, Earthquake, Endure, Facade, Focus Punch, Foul Play, Frustration, Helping Hand, Hidden Power, Iron Fangs, Leech Life, Misty Terrain, Play Rough, Power-Up Punch, Protect, Rest, Retaliate, Return, Secret Power, Seismic Toss, Sleep Talk, Substitute, Tectonic Fangs, Wide Guard
- Egg groups: Field / Fairy
- Height 1.4 m, weight 48.7 kg
Where to find Granbull
| Area | Method | Level | |
|---|---|---|---|
| Safari Zone Southeast | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 20 |
| 1 | Hyper Fang Attacks with sharp fangs. May cause flinching. | Normal | Phys | 85 | 100 | 15 |
| 1 | Jaw Lock Prevents the user and the target from escaping. | Fighting | Phys | 90 | 100 | 15 |
| 1 | Lovely Bite Bites the foe with love. 10% chance to infatuate. | Fairy | Phys | 85 | 100 | 15 |
| 17 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 75 | 100 | 10 |
| 17 | Detect Priority +4. Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 10 |
| 17 | Fake Tears Feigns crying to sharply lower the foe's Sp. Def. | Dark | Stat | — | 100 | 20 |
| 17 | Roar Priority -6. Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 17 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 130 | 100 | 5 |
| 24 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 85 | 100 | 15 |
| 24 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 24 | Smelling Salts Deals damage and cures the user of their status. | Fighting | Phys | 75 | 100 | 10 |
| 24 | Star Crash 33% recoil damage. | Fairy | Phys | 120 | 100 | 10 |
| 24 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 24 | Swagger Enrages the foe, but also sharply raises Attack. | Normal | Stat | — | 85 | 15 |
| 37 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 37 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 37 | Heal Bell Chimes soothingly to heal all status abnormalities. | Normal | Stat | — | — | 5 |
| 37 | High Horsepower Slams hard into the foe with its entire body. | Ground | Phys | 95 | 100 | 10 |
| 37 | Spirit Break Attacks with spirit-breaking force. Lowers SpAtk | Fairy | Phys | 75 | 100 | 15 |
| 37 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 46 | Parting Shot Lowers the foe's Attack and Sp. Atk, then switches out. | Dark | Stat | — | 100 | 20 |
| 46 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 46 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 51 | Fissure Very powerful attack. Hits both foes. | Ground | Phys | 120 | 85 | 5 |
| 51 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 56 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|