Gothitelle in Elite Redux
#576 · Psychic · see locations below
Psychic
Abilities
Frisk, Competitive, Shadow Tag (hidden)
Base stats
Compared with the official games
- Stats HP 70 → 80, Sp. Atk 95 → 115, Sp. Def 110 → 130 (total 490 → 540)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Nocturnal, Psychic Mind, Magic Bounce
- What the innates do: Nocturnal — Boosts own Dark moves by 1.25x. Takes -25% dmg from Dark/Fairy. · Psychic Mind — Boosts Psychic-type moves by 1.2x, or 1.5x when under 1/3 HP. · Magic Bounce — Bounces back the effect of status moves to their user.
- Abilities you pick one of: Frisk — Checks foes' item and disables their items for two turns. · Competitive — Raises Sp. Atk by two stages if stats are lowered by an enemy. · Shadow Tag — Opponents can't be switched out. Ghosts aren't affected.
- Mega Evolves into Gothitelle Mega holding the Gothitite
- Tutor moves: Attract, Aura Sphere, Black Magic, Blood Shot, Calm Mind, Charm, Confuse Ray, Dark Pulse, Eerie Fog, Eerie Spell, Endure, Energy Ball, Energy Wave, Extrasensory, Flash Freeze, Foul Play, Giga Impact, Heal Block, Helping Hand, Hidden Power, Hyper Beam, Light Screen, Mind Break, Miracle Eye, Mirror Coat, Mirror Shot, Mist, Nasty Plot, Night Shade, Protect, Psybeam, Psychic, Psychic Noise, Psychic Terrain, Psyshock, Reflect, Refresh, Rest, Return, Safeguard, Secret Power, Shadow Ball, Sleep Talk, Spotlight, Substitute, Torment, Trick, Trick Room, Vexing Void, Weather Ball
- Egg groups: Human Like
- Height 1.5 m, weight 44.0 kg
Where to find Gothitelle
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confide Shares a secret with the foe, lowering SpAtk | Normal | Stat | — | — | 20 |
| 1 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 1 | Double Slap Slaps the foe at least twice. May cause confusion. | Normal | Phys | 25 | 100 | 10 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 1 | Magic Room Disables stones and passive DMG for 5 turns. | Psychic | Stat | — | — | 10 |
| 1 | Wonder Room Attack and SpAtk stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 17 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 17 | Flatter Enrages the foe, but raises its SpAtk | Dark | Stat | — | 100 | 15 |
| 17 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 17 | Quash Suppresses distortions that let battlers move first. | Psychic | Stat | — | 100 | 5 |
| 17 | Swagger Enrages the foe, but also sharply raises Attack. | Normal | Stat | — | 85 | 15 |
| 17 | Teleport Priority -6. A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 17 | Tickle Makes the foe laugh to lower Attack and Defense. | Normal | Stat | — | 100 | 20 |
| 24 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 24 | Heal Bell Chimes soothingly to heal all status abnormalities. | Normal | Stat | — | — | 5 |
| 24 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 24 | Night Daze Priority +1. Looses a pitch-black shock wave. Has +1 priority. | Dark | Spec | 40 | 100 | 15 |
| 24 | Psywave Priority +1. Quick wave of psychic energy. Has +1 priority. | Psychic | Spec | 40 | 100 | 15 |
| 24 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | — | — | 10 |
| 37 | Ally Switch Priority +2. The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 37 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 37 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 37 | Magic Powder Magic powder changes the target into a Psychic-type. | Psychic | Stat | — | 100 | 20 |
| 37 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 37 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 46 | Dream Eater Takes one half the damage inflicted on a sleeping foe. | Psychic | Spec | 120 | 100 | 15 |
| 46 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 46 | Mind Reader Priority +4. Reads the opponent's mind to dodge their attack. | Psychic | Stat | — | — | 10 |
| 51 | Psycho Boost Allows a full-power attack, but sharply lowers SpAtk | Psychic | Spec | 140 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|