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Emolga

Emolga in Elite Redux

#587 · Electric / Flying · see locations below

ElectricFlying

Abilities

Generator, Huge Power, Blur (hidden)

Base stats

HP65
Attack40
Defense60
Sp. Attack110
Sp. Defense75
Speed125
Total475

Compared with the official games

  • Stats HP 55 → 65, Attack 75 → 40, Sp. Atk 75 → 110, Sp. Def 60 → 75, Speed 103 → 125 (total 428 → 475)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Static, Motor Drive, Aerodynamics
  • What the innates do: Static — 30% chance to paralyze on contact, 10% on non-contact. · Motor Drive — Boosts Speed instead of being hit by Electric-type moves. · Aerodynamics — Boosts Speed instead of being hit by Flying-type moves.
  • Abilities you pick one of: Generator — Charges up once on entry or when electric terrain is active. · Huge Power — Doubles own Attack stat. Boosts raw stat, not base stat. · Blur — Uses Speed as defense stat when hit by contact.
  • Tutor moves: Acrobatics, Agility, Air Slash, Attract, Charge Beam, Charm, Covet, Dazzling Gleam, Defog, Discharge, Electroweb, Endure, Energy Ball, Flash, Fly, Giga Impact, Helping Hand, Hidden Power, Hurricane, Hyper Beam, Light Screen, Nasty Plot, Play Rough, Protect, Rain Dance, Rest, Return, Roost, Secret Power, Seed Bomb, Sleep Talk, Solar Beam, Substitute, Tailwind, Taunt, Thunder, Thunder Wave, Thunderbolt, U-turn, Volt Switch, Wild Charge
  • Egg groups: Field
  • Height 0.4 m, weight 5.0 kg

Where to find Emolga

AreaMethodLevel
Petalburg Woods 3Grass5% rare
Petalburg Woods 3Honey
Route 106Grass5% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Charge
Charges power to boost the electric move used next.
ElectricStat10020
1Dual Wingbeat
User slams the target with wings and hits twice in a row.
FlyingPhys4510010
1Nuzzle
Rubs its cheeks against the foe, paralyzing it.
ElectricPhys2010020
1Shock Wave
Priority +2. A fast and unavoidable +2 priority attack.
ElectricSpec4015
1Spark
Priority +2. An electrified tackle with +2 priority. May paralyze.
ElectricPhys4010015
1Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat10020
1Thunder Shock
An electrical attack that may flinch the foe.
ElectricSpec8010015
17Air Cutter
Hacks with razorlike wind. High critical-hit ratio.
FlyingPhys7510020
17Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
17Flatter
Enrages the foe, but raises its SpAtk
DarkStat10015
24Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat1005
24Rising Voltage
This move's power doubles when on Electric Terrain.
ElectricSpec7010020
24Zippy Zap
Priority +2. Electric bursts always go first and land a critical hit.
ElectricPhys5010015
37Aerial Ace
An extremely speedy and unavoidable attack.
FlyingPhys6020
37Swagger
Enrages the foe, but also sharply raises Attack.
NormalStat8515
37Zap Jive
An electrifying dance that may raise Speed.
ElectricSpec8010010
46Baton Pass
Switches out the user while keeping effects in play.
NormalStat20
46Speed Swap
Swaps Speed with the foe.
PsychicStat10
46Tickle
Makes the foe laugh to lower Attack and Defense.
NormalStat10020

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide