Eiscue in Elite Redux
#875 · Ice · see locations below
Ice
Abilities
Swift Swim, Slush Rush, Ice Dew (hidden)
Base stats
Compared with the official games
- Stats HP 75 → 85, Attack 80 → 100, Speed 50 → 60 (total 470 → 510)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Ice Face, Antarctic Bird, Amphibious
- What the innates do: Ice Face — Protects once against an attack. Restores protection under hail. · Antarctic Bird — Ice-type and Flying-type moves get a 1.3x power boost. · Amphibious — Water moves gain STAB. Can't become drenched.
- Abilities you pick one of: Swift Swim — This Pokémon's Speed gets a 1.5x boost if rain is active. · Slush Rush — This Pokémon's Speed gets a 1.5x boost in hail. · Ice Dew — Redirects Ice moves. Absorbs them, ups highest Atk.
- Tutor moves: Agility, Air Slash, Attract, Blizzard, Defog, Dive, Drill Peck, Endure, Flash Freeze, Flip Turn, Hail, Haze, Headbutt, Helping Hand, Hidden Power, Ice Beam, Ice Punch, Icicle Crash, Icy Wind, Iron Defense, Iron Head, Life Dew, Liquidation, Nasty Plot, Pluck, Powder Snow, Protect, Rain Dance, Rest, Return, Roost, Secret Power, Sleep Talk, Soak, Substitute, Swords Dance, Weather Ball, Wing Attack
- Egg groups: Water 1 / Field
- Height 1.4 m, weight 89.0 kg
Where to find Eiscue
| Area | Method | Level | |
|---|---|---|---|
| Route 113 | Grass | — | 5% rare |
| Route 127 | Surfing | — | |
| Shoal Cave Low Tide Entrance Room | Grass | — | 5% rare |
| Shoal Cave Low Tide Inner Room | Grass | — | 5% rare |
| Shoal Cave Low Tide Lower Room | Grass | — | 5% rare |
| Shoal Cave Low Tide Stairs Room | Grass | — | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 1 | Ice Ball Rolls into a ball to strike with rising intensity. | Ice | Phys | 40 | 100 | 10 |
| 1 | Ice Shard Priority +1. Hurls a chunk of ice that always strike first. | Ice | Phys | 40 | 100 | 15 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 25 | 100 | 20 |
| 17 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 20 |
| 17 | Icicle Spear Attacks the foe by firing 2 to 5 icicles in a row. | Ice | Phys | 25 | 100 | 20 |
| 24 | Dual Wingbeat User slams the target with wings and hits twice in a row. | Flying | Phys | 45 | 100 | 10 |
| 24 | Freeze-Dry Super effective on Water-types. May cause freezing. | Ice | Spec | 70 | 100 | 15 |
| 24 | Ice Spinner Deals damage and removes terrain. | Ice | Phys | 80 | 100 | 15 |
| 37 | Belly Drum Maximizes Attack while sacrificing HP. | Normal | Stat | — | — | 10 |
| 46 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | — | 20 |
| 46 | Chilly Reception Sets hail and switches. | Ice | Stat | — | — | 10 |
| 46 | Sheer Cold Super effective on Water. 20% frostbite chance. | Ice | Spec | 100 | 80 | 5 |
| 51 | Ice Hammer Swings a fist to strike. Deals good, consistent damage. | Ice | Phys | 100 | 100 | 10 |
| 51 | Wave Crash A life-risking tackle that with 33% recoil damage. | Water | Phys | 120 | 100 | 10 |
| 56 | Triple Axel A 3-kick attack that gets more powerful with each hit. | Ice | Phys | 20 | 90 | 10 |
| 61 | Triple Dive Hits 3 times. | Water | Phys | 20 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|