Dududunsparce in Elite Redux
#1065 · Normal / Ground · see locations below
NormalGround
Abilities
Hardened Sheath, Tipping Point, Unaware (hidden)
Base stats
Other changes in this hack
- Innates (always active): Super Luck, Oblivious, Serene Grace
- What the innates do: Super Luck — Raises critical-hit ratio of own moves by +1. · Oblivious — Immune to infatuation, Scare, Intimidate and Taunt. · Serene Grace — Doubles chance of secondary effects on its own moves.
- Abilities you pick one of: Hardened Sheath — Ups Attack by +1 when using horn moves. · Tipping Point — Getting hit raises SpAtk. Critical hits maximize SpAtk. · Unaware — Ignores foes' stat changes, both positive and negative ones.
- Mega Evolves into Dududunsparce Mega holding the Dududunite
- Tutor moves: Air Slash, Attract, Bite, Bravado, Bulldoze, Curse, Dig, Dragon Cheer, Dragon Pulse, Dragon Tail, Drill Run, Earth Power, Earthquake, Endure, Energy Wave, Facade, Giga Impact, Headbutt, Helping Hand, Hidden Power, Hurricane, Hyper Beam, Iron Head, Nature Power, Protect, Rest, Return, Rock Slide, Roost, Rototiller, Secret Power, Sleep Talk, Snore, Spikes, Substitute, Tailwind, Terrain Pulse, Thunder Wave, Wing Attack, Zen Headbutt
- Egg groups: Field
- Height 4.5 m, weight 770.0 kg
Where to find Dududunsparce
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 1 | Coil Coils up to raise Attack Defense and Accuracy. | Poison | Stat | — | — | 10 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 20 |
| 1 | Rollout Rolls into a ball to strike with rising intensity. | Rock | Phys | 40 | 100 | 10 |
| 17 | Glare Intimidates and frightens the foe into paralysis. | Normal | Stat | — | 100 | 20 |
| 17 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 17 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 24 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 24 | Dragon Rush Tackles the foe with menace. Damages the user. | Dragon | Phys | 120 | 100 | 10 |
| 24 | Hyper Drill Spins and pierces the target Hits through protect. | Normal | Phys | 100 | 100 | 5 |
| 24 | Mystic Dance Not implemented. | Dragon | Stat | — | — | 20 |
| 24 | Silver Wind A powdery attack that may raise abilities. | Bug | Spec | 60 | 100 | 5 |
| 24 | Skitter Smack User skitters behind foe to attack. Lowers foe's SpAtk | Bug | Spec | 60 | 100 | 15 |
| 37 | Dragon Rage Launches shock waves that can damage Fairy mons. | Dragon | Spec | 80 | 100 | 20 |
| 37 | Giant Gale Strikes the foe with a mighty gale, but lowers Speed. | Flying | Spec | 110 | 100 | 5 |
| 37 | Steamroller A speedy attack that crushes the foe with the user's body. | Bug | Phys | 80 | 100 | 10 |
| 37 | Tri Attack Attacks with whichever of Attack or Sp. Attack is higher. Fires three types of beams at the same time. | Normal | 90 | 100 | 15 | |
| 37 | Wonder Room Attack and SpAtk stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 37 | Zephyr Rush Not done yet. | Flying | Phys | 100 | 95 | 10 |
| 46 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 46 | Sonic Boom Launches shock waves that are super effective vs rock. | Normal | Spec | 70 | 100 | 20 |
| 46 | Trump Card Inflicts critical damage when the user's HP is low. | Normal | Spec | 85 | 100 | 10 |
| 51 | Boomburst Attack everything then take recoil. | Normal | Spec | 140 | 100 | 5 |
| 51 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 51 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 56 | Fickle Beam Shoots a strange beam of light that might deal double damage. | Dragon | Spec | 80 | 100 | 5 |
| 56 | Land's Wrath Gathers the energy of the land to attack every foe. | Ground | Phys | 100 | 100 | 10 |
| 56 | Starburst The user crashes a large star onto the opponent. May flinch. | Normal | Phys | 110 | 90 | 10 |
| 61 | Shed Tail Uses 50% HP to create substitute and switch out. | Normal | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|