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Doduo

Doduo in Elite Redux

#084 · Normal / Flying · see locations below

NormalFlying

Abilities

Speed Force, Moody, Big Pecks (hidden)

Base stats

HP65
Attack85
Defense45
Sp. Attack35
Sp. Defense35
Speed85
Total350

Compared with the official games

  • Stats HP 35 → 65, Speed 75 → 85 (total 310 → 350)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Multi-Headed, Grounded, Moxie
  • What the innates do: Multi-Headed — Hits as many times, as it has heads. · Grounded — Adds Ground type on entry. · Moxie — Dealing a KO raises Attack by one stage.
  • Abilities you pick one of: Speed Force — Contact moves use 20% of its Speed stat additionally. · Moody — Sharply raises one stat and lowers another each turn. · Big Pecks — Boosts the power of contact moves by 1.3x.
  • Evolves into Dodrio at level 31
  • Tutor moves: Agility, Air Slash, Attract, Covet, Defog, Drill Peck, Drill Run, Earth Power, Endure, Facade, Fly, Frustration, Helping Hand, Hidden Power, Knock Off, Metronome, Pluck, Protect, Pursuit, Rest, Return, Roost, Sandstorm, Secret Power, Sleep Talk, Substitute, Swords Dance, Taunt, Torment, Work Up
  • Egg groups: Flying
  • Data flag: two-headed
  • Height 1.4 m, weight 39.2 kg

Where to find Doduo

AreaMethodLevel
Route 110Honey

Level-up moves

LvMoveTypeCatPowAccPP
1Detect
Priority +4. Evades attack, but may fail if used in succession.
FightingStat10
1Double Hit
Slams the foe with a tail etc. Strikes twice.
NormalPhys4510010
1Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510
1Mud-Slap
Hurls mud in the foe's face dealing repeated damage.
GroundSpec2510010
1Peck
Attacks the foe with a jabbing beak, etc.
FlyingPhys2510020
1Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
1Thrash
A rampage of 2 to 3 turns that confuses the user.
NormalPhys1301005
17Bounce
Bounces up, then down the next turn. May paralyze.
FlyingPhys10010010
17Feint Attack
Draws the foe close, then strikes without fail.
DarkPhys8010
17Mirror Move
Counters the foe's attack with the same move.
FlyingStat20
17Uproar
A tantrum of 2 to 3 turns that confuses the user.
NormalSpec1201005
24Assurance
An attack that gains power if the foe has been hurt.
DarkPhys7510010
24Quick Attack
Priority +2. An extremely fast attack that always strikes first.
NormalPhys4010020
24Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
37High Horsepower
Slams hard into the foe with its entire body.
GroundPhys9510010
37High Jump Kick
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010
37Natural Gift
The effectiveness varies with the held Berry.
NormalPhys110015
37Rage
A rampage of 2 to 3 turns that confuses the user.
FightingPhys1201005
37Swagger
Enrages the foe, but also sharply raises Attack.
NormalStat8515
46Fissure
Very powerful attack. Hits both foes.
GroundPhys120855
46Flail
Inflicts critical damage when the user's HP is low.
NormalPhys8510010
51Baton Pass
Switches out the user while keeping effects in play.
NormalStat20

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide