Dewgong Mega in Elite Redux
#087 · Water / Ice · see locations below
WaterIce
Abilities
Arctic Fur, Lightning Rod, Self Sufficient (hidden)
Base stats
Other changes in this hack
- Innates (always active): Cold Rebound, Water Veil, Spectralize
- What the innates do: Cold Rebound — Attacks with Icy Wind when hit by a contact move. · Water Veil — Burn-immune. Casts Aqua Ring on entry. · Spectralize — Normal moves become Ghost. Ghost moves are empowered.
- Abilities you pick one of: Arctic Fur — Weakens incoming physical and special moves by 35%. · Lightning Rod — Redirects Electric moves. Absorbs them, ups highest Atk. · Self Sufficient — Recovers 1/16 of max HP at the end of each turn.
- Tutor moves: Aqua Bash, Aqua Ring, Attract, Aurora Beam, Blizzard, Blood Shot, Body Press, Bubble, Charm, Covet, Defog, Dive, Dragon Tail, Drill Run, Endure, Facade, Flash Freeze, Flip Turn, Hail, Haze, Helping Hand, Hidden Power, Horn Attack, Ice Beam, Icicle Impale, Icy Wind, Knock Off, Lick, Life Dew, Metronome, Mist, Play Rough, Poison Jab, Protect, Rain Dance, Rest, Return, Secret Power, Shocking Jab, Sleep Talk, Snore, Substitute, Surf, Tailwind, Taunt, Water Pulse, Weather Ball, Whirlpool, Work Up
- Egg groups: Water 1 / Field
- Height 1.7 m, weight 120.0 kg
Where to find Dewgong Mega
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 1 | Ice Shard Priority +1. Hurls a chunk of ice that always strike first. | Ice | Phys | 40 | 100 | 15 |
| 1 | Perish Song Any Pokémon hearing this song faints in 3 turns. | Normal | Stat | — | — | 5 |
| 1 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | — | 100 | 5 |
| 1 | Splash Does more damage if the user outweighs the foe. | Water | Phys | 1 | 100 | 10 |
| 17 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 17 | Icicle Spear Attacks the foe by firing 2 to 5 icicles in a row. | Ice | Phys | 25 | 100 | 20 |
| 17 | Lovely Bite Bites the foe with love. 10% chance to infatuate. | Fairy | Phys | 85 | 100 | 15 |
| 17 | Spike Cannon Launches sharp spikes that strike 2 to 5 times. | Water | Phys | 25 | 100 | 15 |
| 17 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 5 |
| 17 | Water Pledge Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of water. May make a rainbow. | Water | 90 | 100 | 15 | |
| 24 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 24 | Aurora Veil Weakens all attacks, but only usable with hail. | Ice | Stat | — | — | 20 |
| 24 | Chilling Water Shoots ice-cold water at the foe. May cause frostbite. | Water | Spec | 75 | 100 | 15 |
| 24 | Heal Bell Chimes soothingly to heal all status abnormalities. | Normal | Stat | — | — | 5 |
| 24 | Scald Shoots boiling water at the foe. May inflict a burn. | Water | Spec | 75 | 100 | 15 |
| 24 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 85 | 100 | 15 |
| 37 | Avalanche Priority -4. An attack that gains power if injured by the foe. | Ice | Phys | 70 | 100 | 10 |
| 37 | Brine Deals Super Effective damage vs Water. | Water | Spec | 70 | 100 | 10 |
| 37 | Fake Out Priority +3. A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 37 | Freeze-Dry Super effective on Water-types. May cause freezing. | Ice | Spec | 70 | 100 | 15 |
| 37 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 37 | Spit Up Spits up stored stockpiles for heavy damage. | Normal | Spec | 120 | 100 | 2 |
| 37 | Swallow Swallows down Stockpiles to restore HP. | Normal | Stat | — | — | 2 |
| 46 | Ice Spinner Deals damage and removes terrain. | Ice | Phys | 80 | 100 | 15 |
| 46 | Rain Flush A powerful rain attack. Lowers the user's defenses. | Water | Spec | 120 | 100 | 5 |
| 46 | Triple Axel A 3-kick attack that gets more powerful with each hit. | Ice | Phys | 20 | 90 | 10 |
| 51 | Electrify Electrifies the foe, making its next move Electric-type. | Electric | Stat | — | — | 3 |
| 51 | Glaciate Blows very cold air at the foe. It lowers their Speed. | Ice | Spec | 80 | 100 | 10 |
| 51 | Horn Drill Ignores abilities and stat changes. High crit. | Normal | Phys | 95 | 100 | 5 |
| 51 | Sheer Cold Super effective on Water. 20% frostbite chance. | Ice | Spec | 100 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
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