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Darmanitan

Darmanitan in Elite Redux

#555 · Fire · see locations below

Fire

Abilities

Gorilla Tactics, Sheer Force, Thundercall (hidden)

Base stats

HP105
Attack140
Defense65
Sp. Attack50
Sp. Defense65
Speed95
Total520

Compared with the official games

  • Stats Defense 55 → 65, Sp. Atk 30 → 50, Sp. Def 55 → 65 (total 480 → 520)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Flame Body, Iron Fist, Turboblaze
  • What the innates do: Flame Body — 30% chance to burn on contact, 20% non. Also works on offense. · Iron Fist — Boosts the power of punching moves by 1.3x. · Turboblaze — Moves hit through abilities. Adds Fire type to itself.
  • Abilities you pick one of: Gorilla Tactics — Raises own Atk by 1.5x, but can only use the first chosen move. · Sheer Force — Exchanges added effects on its moves for 1.3x more power. · Thundercall — Triggers Smite at 20% power when using an Electric move.
  • Tutor moves: Attract, Aura Sphere, Bulk Up, Calm Mind, Double Lariat, Endure, Energy Wave, Extrasensory, Facade, Fire Blast, Fire Punch, Fire Spin, Flamethrower, Focus Blast, Giga Impact, Heal Block, Heat Crash, Heat Wave, Helping Hand, Hidden Power, Hyper Beam, Hyper Voice, Light Screen, Metronome, Miracle Eye, One-Inch Punch, Power Gem, Power-Up Punch, Protect, Psybeam, Psychic Noise, Psychic Terrain, Reflect, Rest, Return, Rock Throw, Safeguard, Secret Power, Seismic Toss, Sleep Talk, Solar Beam, Substitute, Sunny Day, Taunt, Terrain Pulse, Trick, Trick Room, U-turn, Weather Ball, Will-O-Wisp, Work Up, Zen Headbutt
  • Egg groups: Field
  • Height 1.3 m, weight 92.9 kg

Where to find Darmanitan

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Burn Up
Burns out the user fully removing the Fire type.
FireSpec1301005
1Defense Curl
Curls up to conceal weak spots and raise Defense.
NormalStat20
1Flame Wheel
Rolls into a wheel to strike with rising intensity.
FirePhys4010010
1Lucky Chant
Prevents the foe from landing critical hits.
NormalStat20
1Meditate
Meditates peacefully to raise Attack and SpDef.
PsychicStat20
17Ember
A weak fire attack that burns the target.
FireSpec2010020
17Heal Bell
Chimes soothingly to heal all status abnormalities.
NormalStat5
17Teleport
Priority -6. A psychic move for fleeing from battle instantly.
PsychicStat20
17Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
24Astral Hand
Projects a fist to strike the foe.
PsychicPhys8510015
24Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat1005
24Fire Pledge
Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of fire. May burn the grass.
Fire9010015
24Mega Punch
A strong punch thrown with incredible power.
NormalPhys9510015
24Power Trick
The user swaps its Attack and Defense stats.
PsychicStat10
24Superpower
Boosts strength sharply, but lowers abilities.
FightingPhys1201005
37Big Bang
Does Damage. Small burn chance.
NormalSpec9010010
37Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
37Incinerate
Burns up Berries and Gems preventing their use.
FireSpec6010015
37Mind Reader
Priority +4. Reads the opponent's mind to dodge their attack.
PsychicStat10
37Molten Strike
Slams the foe like a molten hammer, but lowers Speed.
FirePhys10010010
37Mystical Fire
Breathes a special, hot fire. May lower SpAtk
FireSpec8010010
46Flare Blitz
A charge that may burn the foe. Also hurts the user.
FirePhys12010010
46Overheat
Allows a full-power attack, but sharply lowers SpAtk
FireSpec1301005
46Psychokinetic Slam
Deals damage. 33% recoil damage.
PsychicPhys12010010
46Rage
A rampage of 2 to 3 turns that confuses the user.
FightingPhys1201005
46Raging Fury
A rampage of 2 to 3 turns that confuses the user.
FirePhys1201005
46Synchronoise
An odd shock wave that Matches user's second type.
PsychicSpec9510010
51Boiling Flame
Deals damage. Does increase damage in rain.
FireSpec8010015
51Endeavor
Gains power if the user's HP is lower than the foe's HP.
NormalPhys11005
51Glitzy Glow
Telekinetic force that sets wall, lowering Sp. Atk damage.
PsychicSpec8010015
51Pyro Ball
Launches a fiery ball at the target. It may cause a burn.
FirePhys120905
56Expanding Force
Power goes up and damages all foes on Psychic Terrain.
PsychicSpec8010010
61Belly Drum
Maximizes Attack while sacrificing HP.
NormalStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide