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Darmanitan Zen Mode Galarian

Darmanitan Zen Mode Galarian in Elite Redux

#555 · Ice / Fire · see locations below

IceFire

Abilities

Gorilla Tactics, Sheer Force, Solar Power (hidden)

Base stats

HP105
Attack120
Defense60
Sp. Attack35
Sp. Defense60
Speed140
Total520

Other changes in this hack

  • Innates (always active): Heatproof, Iron Fist, Turboblaze
  • What the innates do: Heatproof — Halves damage taken from Fire-type moves. Takes no burn damage. · Iron Fist — Boosts the power of punching moves by 1.3x. · Turboblaze — Moves hit through abilities. Adds Fire type to itself.
  • Abilities you pick one of: Gorilla Tactics — Raises own Atk by 1.5x, but can only use the first chosen move. · Sheer Force — Exchanges added effects on its moves for 1.3x more power. · Solar Power — Ups highest attacking stat by 1.5x in sun.
  • Tutor moves: Attract, Blizzard, Bulk Up, Counter, Endure, Facade, Fire Punch, Fire Spin, Flame Charge, Flash Freeze, Force Palm, Giga Impact, Hail, Heat Crash, Helping Hand, Hidden Power, Hyper Beam, Hyper Voice, Ice Beam, Ice Punch, Icicle Crash, Icy Wind, Metronome, One-Inch Punch, Powder Snow, Power-Up Punch, Protect, Rain Dance, Rest, Return, Secret Power, Seismic Toss, Sleep Talk, Substitute, U-turn, Will-O-Wisp, Work Up
  • Egg groups: Field
  • Height 1.3 m, weight 92.9 kg

Where to find Darmanitan Zen Mode Galarian

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Defense Curl
Curls up to conceal weak spots and raise Defense.
NormalStat20
1Ice Ball
Rolls into a ball to strike with rising intensity.
IcePhys4010010
1Ice Hammer
Swings a fist to strike. Deals good, consistent damage.
IcePhys10010010
1Lucky Chant
Prevents the foe from landing critical hits.
NormalStat20
1Meditate
Meditates peacefully to raise Attack and SpDef.
PsychicStat20
17Chilly Reception
Sets hail and switches.
IceStat10
17Heal Bell
Chimes soothingly to heal all status abnormalities.
NormalStat5
17Ice Spinner
Deals damage and removes terrain.
IcePhys8010015
17Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
24Belly Drum
Maximizes Attack while sacrificing HP.
NormalStat10
24Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat1005
24Fire Pledge
Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of fire. May burn the grass.
Fire9010015
24Superpower
Boosts strength sharply, but lowers abilities.
FightingPhys1201005
37Glacier Crash
Not done yet.
IcePhys9510020
37Molten Strike
Slams the foe like a molten hammer, but lowers Speed.
FirePhys10010010
46Avalanche
Priority -4. An attack that gains power if injured by the foe.
IcePhys7010010
46Flare Blitz
A charge that may burn the foe. Also hurts the user.
FirePhys12010010
46Rage
A rampage of 2 to 3 turns that confuses the user.
FightingPhys1201005
46Raging Fury
A rampage of 2 to 3 turns that confuses the user.
FirePhys1201005
51Endeavor
Gains power if the user's HP is lower than the foe's HP.
NormalPhys11005
51Pyro Ball
Launches a fiery ball at the target. It may cause a burn.
FirePhys120905

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide