Crobat in Elite Redux
#169 · Poison / Flying · see locations below
PoisonFlying
Abilities
Mountaineer, Momentum, Tinted Lens (hidden)
Base stats
Compared with the official games
- Stats Sp. Atk 70 → 80 (total 535 → 545)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Scare, Nocturnal, Infiltrator
- What the innates do: Scare — Lowers foes' Sp. Atk by one stage on entry. · Nocturnal — Boosts own Dark moves by 1.25x. Takes -25% dmg from Dark/Fairy. · Infiltrator — Own moves bypass Substitutes and damage reduction screens.
- Abilities you pick one of: Mountaineer — Immune to Rock-type attacks and Stealth Rock damage. · Momentum — Contact moves use the Speed stat for damage calculation. · Tinted Lens — Attacks deal double damage if resisted.
- Mega Evolves into Crobat Mega holding the Crobatite
- Tutor moves: Absorb, Acrobatics, Agility, Air Slash, Attract, Bite, Blood Shot, Confuse Ray, Curse, Dark Pulse, Defog, Endure, Fly, Grudge, Gunk Shot, Haze, Helping Hand, Hex, Hidden Power, Hurricane, Hyper Voice, Leech Life, Metronome, Nasty Plot, Night Shade, Pluck, Protect, Rest, Return, Roost, Secret Power, Shadow Ball, Sky Drop, Sleep Talk, Sludge Bomb, Substitute, Supersonic, Tailwind, Take Flight, Taunt, Torment, Toxic, Venom Drench, Whirlwind, Wing Attack
- Egg groups: Flying
- Height 1.8 m, weight 75.0 kg
Where to find Crobat
| Area | Method | Level | |
|---|---|---|---|
| Meteor Falls Steven's Cave | Grass | — | |
| Scorched Slab | Grass | — | 5% rare |
| Scorched Slab | Surfing | — | 5% rare |
| Scorched Slab B1F | Surfing | — | 5% rare |
| Seafloor Cavern Room 1 | Grass | — | 5% rare |
| Seafloor Cavern Room 2 | Grass | — | 5% rare |
| Seafloor Cavern Room 3 | Grass | — | 5% rare |
| Seafloor Cavern Room 4 | Grass | — | 5% rare |
| Seafloor Cavern Room 5 | Grass | — | 5% rare |
| Seafloor Cavern Room 6 | Grass | — | 5% rare |
| Seafloor Cavern Room 7 | Grass | — | 5% rare |
| Seafloor Cavern Room 8 | Grass | — | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Air Cutter Hacks with razorlike wind. High critical-hit ratio. | Flying | Phys | 75 | 100 | 20 |
| 1 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 1 | Mega Drain An attack that absorbs 75% of the damage inflicted. | Grass | Spec | 50 | 100 | 15 |
| 1 | Poison Fang A sharp-fanged attack. May badly poison the foe. | Poison | Phys | 70 | 100 | 15 |
| 17 | Astonish Priority +3. An attack that shocks the foe into flinching. | Ghost | Phys | 40 | 100 | 10 |
| 17 | Dual Wingbeat User slams the target with wings and hits twice in a row. | Flying | Phys | 45 | 100 | 10 |
| 17 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 80 | — | 10 |
| 17 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 80 | 100 | 15 |
| 17 | Hyper Fang Attacks with sharp fangs. May cause flinching. | Normal | Phys | 85 | 100 | 15 |
| 17 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 24 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 24 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | — | — | 15 |
| 24 | Gust Priority +1. A sudden gust of wind. Has +1 priority. | Flying | Spec | 40 | 100 | 15 |
| 24 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 20 |
| 24 | Shadow Fangs A bone-chilling bite. 10% curse chance. | Ghost | Phys | 80 | 100 | 15 |
| 37 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | — | 20 |
| 37 | Cross Poison Two slashes that may poison a foe and do critical damage. | Poison | Phys | 40 | 100 | 10 |
| 37 | Giga Drain An attack that steals half the damage inflicted. | Grass | Spec | 75 | 100 | 10 |
| 37 | Ominous Wind A repulsive attack that may raise all stats. | Ghost | Spec | 55 | 100 | 5 |
| 37 | Quick Guard Priority +1. Protects against priority attacks for 3 turns. | Fighting | Stat | — | — | 10 |
| 37 | Synchronoise An odd shock wave that Matches user's second type. | Psychic | Spec | 95 | 100 | 10 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 46 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 51 | Boomburst Attack everything then take recoil. | Normal | Spec | 140 | 100 | 5 |
| 51 | Brave Bird A low altitude charge that also hurts the user. | Flying | Phys | 120 | 100 | 10 |
| 51 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|