Croagunk in Elite Redux
#453 · Poison / Fighting · see locations below
PoisonFighting
Abilities
Merciless, Opportunist, Poison Absorb (hidden)
Base stats
Compared with the official games
- Stats Attack 61 → 67, Sp. Atk 61 → 67, Speed 50 → 67 (total 300 → 329)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Dry Skin, Amphibious, Poison Touch
- What the innates do: Dry Skin — Water/Rain heals. Fire/Sun hurts. · Amphibious — Water moves gain STAB. Can't become drenched. · Poison Touch — 30% chance to poison on contact. Also works on offense.
- Abilities you pick one of: Merciless — Always crits slowed, poisoned, paralyzed, or bleeding foes. · Opportunist — +1 priority vs foes below 1/2 max HP. · Poison Absorb — Redirects Poison moves. Absorbs them, healing 25% HP.
- Evolves into Toxicroak at level 28
- Evolves into Hypnocroak at level 28
- Tutor moves: Agility, Attract, Aura Sphere, Dark Pulse, Endure, Flip Turn, Focus Blast, Force Palm, Gastro Acid, Gunk Shot, Helping Hand, Hidden Power, Hydro Pump, Hyper Voice, Karate Chop, Knock Off, Liquidation, Low Kick, Mach Punch, Metronome, Nasty Plot, Poison Jab, Power-Up Punch, Protect, Rain Dance, Rest, Retaliate, Return, Secret Power, Seismic Toss, Sleep Talk, Sludge Bomb, Soak, Substitute, Swords Dance, Toxic, Toxic Spikes, Vacuum Wave, Venom Drench
- Egg groups: Human Like
- Height 0.7 m, weight 23.0 kg
Where to find Croagunk
| Area | Method | Level | |
|---|---|---|---|
| Petalburg Woods | Grass | — | 5% rare |
| Petalburg Woods 3 | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish Priority +3. An attack that shocks the foe into flinching. | Ghost | Phys | 40 | 100 | 10 |
| 1 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 1 | Fake Out Priority +3. A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
| 1 | Poison Sting Priority +1. Has 10% poison chance and +1 priority. | Poison | Phys | 40 | 100 | 15 |
| 17 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 17 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 85 | 100 | 15 |
| 17 | Mud Bomb Can hit Flying foes, then knocks them to the ground. | Ground | Spec | 70 | 100 | 10 |
| 17 | Quick Guard Priority +1. Protects against priority attacks for 3 turns. | Fighting | Stat | — | — | 10 |
| 24 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 24 | Scald Shoots boiling water at the foe. May inflict a burn. | Water | Spec | 75 | 100 | 15 |
| 24 | Sludge Super effective vs Water. May poison foes. | Poison | Spec | 70 | 100 | 20 |
| 24 | Wake-Up Slap Powerful against sleeping foes, but also heals them. | Fighting | Phys | 100 | 100 | 10 |
| 37 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 37 | Mind Reader Priority +4. Reads the opponent's mind to dodge their attack. | Psychic | Stat | — | — | 10 |
| 37 | Muddy Water Attacks with muddy water. May lower accuracy. Also Water-type. | Ground | Spec | 70 | 100 | 10 |
| 37 | Sludge Wave Swamps the foe with a wave of sludge. May also poison. | Poison | Spec | 95 | 100 | 10 |
| 37 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 46 | Drain Punch A punch that absorbs over 30% of damage inflicted. | Fighting | Phys | 75 | 100 | 10 |
| 46 | Venoshock Does double damage if the foe is poisoned. | Poison | Spec | 65 | 100 | 10 |
| 51 | Cross Chop A double-chopping attack. High critical-hit ratio. | Fighting | Phys | 40 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|