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Copperajah (Mega)

Copperajah (Mega) in Elite Redux

#879 · Steel · see locations below

Steel

Abilities

Stall, Sap Sipper, Growing Tooth (hidden)

Base stats

HP122
Attack160
Defense109
Sp. Attack80
Sp. Defense109
Speed20
Total600

Compared with the official games

Against the base species it is built from:

  • Stats Attack 130 → 160, Defense 69 → 109, Sp. Def 69 → 109, Speed 30 → 20 (total 500 → 600)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Steely Spirit, Juggernaut, Battle Armor
  • What the innates do: Steely Spirit — Boosts own & ally's Steel-type moves by 1.3x. · Juggernaut — Contact moves add 20% Def to attack. Paralysis-immune. · Battle Armor — Immune to critical hits. Takes 20% less damage from attacks.
  • Abilities you pick one of: Stall — Takes 30% less damage if it hasn't moved yet. · Sap Sipper — Redirects Grass moves. Absorbs them, ups highest Atk. · Growing Tooth — Raises Attack by one stage after using a biting move.
  • Tutor moves: Attract, Body Press, Bulldoze, Caltrops, Covet, Dig, Earth Power, Earthquake, Endure, Flash Cannon, Giga Impact, Heavy Slam, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Iron Defense, Iron Fangs, Iron Head, Liquidation, Protect, Rain Dance, Rest, Return, Rock Slide, Rock Tomb, Secret Power, Sleep Talk, Stealth Rock, Stone Edge, Substitute, Tectonic Fangs
  • Egg groups: Field / Mineral
  • Height 3.0 m, weight 650.0 kg

Where to find Copperajah (Mega)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Aqua Fang
Has 10% flinch chance. Strong Jaw boost.
WaterPhys8510015
1Defense Curl
Curls up to conceal weak spots and raise Defense.
NormalStat20
1Growl
Growls cutely to reduce the foe's Attack.
NormalSpec6010015
1Mud-Slap
Hurls mud in the foe's face dealing repeated damage.
GroundSpec2510010
1Roar
Priority -6. Makes the foe flee to end the battle.
NormalStat20
1Rock Blast
Hurls boulders at the foe 2 to 5 times in a row.
RockPhys2510015
1Rollout
Rolls into a ball to strike with rising intensity.
RockPhys4010010
1Tackle
Charges the foe with a full-body tackle.
NormalPhys4010020
17Chilling Water
Shoots ice-cold water at the foe. May cause frostbite.
WaterSpec7510015
17High Horsepower
Slams hard into the foe with its entire body.
GroundPhys9510010
17Mud Shot
Priority +1. 10% Speed drop chance. Has +1 priority.
GroundSpec4010015
17Smack Down
Throws a rock to knock the foe down to the ground.
RockPhys7010015
17Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
17Strength
A powerful slam attack. Lowers the user's defenses.
RockPhys1101005
24Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
24Rock Polish
Polishes the body to sharply raise Speed.
RockStat20
24Slam
Slams the foe with a long tail, vine, etc.
NormalPhys9510010
24Splash
Does more damage if the user outweighs the foe.
WaterPhys110010
24Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
24Waterfall
Charges the foe with speed to climb waterfalls.
WaterPhys8510015
37Aqua Jet
Priority +1. Strikes first by dashing at the foe at a high speed.
WaterPhys4010020
37Metal Burst
Priority -5. Retaliates any hit with greater power.
SteelPhys10010
37Mountain Chunk
Hurls a chunk of a mountain at the opponent. Can flinch.
GroundPhys1109010
37Rapid River
Hits twice. Mega Launcher boost.
WaterPhys4510015
46Jagged Fangs
Bites aggressively. 10% chance to up Atk.
RockPhys8010015
46Last Resort
Can only be used if every other move has been used.
NormalPhys1401005
46Steel Roller
Rolls over the opponent while destroying terrain.
SteelPhys8010015
46Water Spout
Inflicts more damage if the user's HP is high.
WaterSpec1501005
51Wave Crash
A life-risking tackle that with 33% recoil damage.
WaterPhys12010010
56Fissure
Very powerful attack. Hits both foes.
GroundPhys120855

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide