Clobbopus in Elite Redux
#852 · Fighting · see locations below
Fighting
Abilities
Amphibious, Raging Boxer, Self Sufficient (hidden)
Base stats
Compared with the official games
- Stats Defense 60 → 65, Sp. Def 50 → 60 (total 310 → 325)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Grappler, Regenerator, Stall
- What the innates do: Grappler — Trapping moves last 6 turns. Trapping deals 1/6 HP. · Regenerator — Heals 1/3 of max HP upon switching out. · Stall — Takes 30% less damage if it hasn't moved yet.
- Abilities you pick one of: Amphibious — Water moves gain STAB. Can't become drenched. · Raging Boxer — Punching moves hit twice. 1st hit at 100% power, 2nd hit at 40%. · Self Sufficient — Recovers 1/16 of max HP at the end of each turn.
- Evolves into Grapploct at level 24
- Tutor moves: Attract, Bulk Up, Circle Throw, Dive, Double Lariat, Endure, Feint, Flip Turn, Force Palm, Foul Play, Frustration, Helping Hand, Hidden Power, Liquidation, Mach Punch, Power-Up Punch, Protect, Rest, Return, Secret Power, Seismic Toss, Sleep Talk, Soak, Substitute, Surf, Take Down, Taunt, Topsy-Turvy, Water Pulse, Whirlpool
- Egg groups: Water 1 / Human Like
- Height 0.6 m, weight 4.0 kg
Where to find Clobbopus
| Area | Method | Level | |
|---|---|---|---|
| Dewford Town | Grass | — | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 1 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 85 | 100 | 15 |
| 1 | Clamp Traps and squeezes the foe for 2 to 5 turns. | Water | Phys | 50 | 90 | 10 |
| 1 | Constrict Constricts to inflict pain. May lower Speed. | Normal | Phys | 60 | 100 | 15 |
| 1 | Detect Priority +4. Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 10 |
| 1 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 50 | 100 | 10 |
| 17 | Meditate Meditates peacefully to raise Attack and SpDef. | Psychic | Stat | — | — | 20 |
| 17 | Swagger Enrages the foe, but also sharply raises Attack. | Normal | Stat | — | 85 | 15 |
| 17 | Vital Throw Priority -1. Makes the user's move last, but it never misses. | Fighting | Phys | 120 | — | 10 |
| 24 | Submission A reckless body slam that also hurts the user. | Fighting | Phys | 120 | 100 | 10 |
| 37 | Drain Punch A punch that absorbs over 30% of damage inflicted. | Fighting | Phys | 75 | 100 | 10 |
| 37 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 37 | Seismic Fist A ground-breaking punch. 20% chance to drop Def. | Ground | Phys | 85 | 100 | 15 |
| 46 | Fling The effectiveness varies with the held item. | Dark | Phys | 90 | 100 | 10 |
| 46 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 56 | Storm Throw This attack always results in a critical hit. | Fighting | Phys | 60 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|