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Clawtificer in Elite Redux

#1074 · Fire / Electric · see locations below

FireElectric

Abilities

Elemental Charge, Elemental Charge, Elemental Charge (hidden)

Base stats

HP86
Attack65
Defense83
Sp. Attack110
Sp. Defense82
Speed110
Total536

Other changes in this hack

  • Innates (always active): Ice Age, Levitate, Dual Wield
  • What the innates do: Ice Age — Adds Ice type on entry. · Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x. · Dual Wield — Mega Launcher and Keen Edge moves hit twice for 70% damage.
  • Abilities you pick one of: Elemental Charge — 20% chance to BRN/FRZ/PARA with respective types. · Elemental Charge — 20% chance to BRN/FRZ/PARA with respective types. · Elemental Charge — 20% chance to BRN/FRZ/PARA with respective types.
  • Tutor moves: Attract, Aurora Beam, Blizzard, Bubble, Discharge, Electric Terrain, Endure, Energy Wave, Fire Blast, Flame Charge, Flamethrower, Flash Freeze, Flip Turn, Giga Impact, Hail, Haze, Heat Wave, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Icy Wind, Iron Defense, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Substitute, Sunny Day, Surf, Terrain Pulse, Thunder, Thunder Wave, Thunderbolt, Water Pulse, Wild Charge, Will-O-Wisp, Work Up
  • Egg groups: Water 1 / Water 3
  • Height 1.3 m, weight 35.3 kg

Where to find Clawtificer

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Aqua Jet
Priority +1. Strikes first by dashing at the foe at a high speed.
WaterPhys4010020
1Bubble Beam
Forcefully sprays bubbles that hit repeatedly.
WaterSpec2510020
1Charge
Charges power to boost the electric move used next.
ElectricStat10020
1Clamp
Traps and squeezes the foe for 2 to 5 turns.
WaterPhys509010
1Ice Shard
Priority +1. Hurls a chunk of ice that always strike first.
IcePhys4010015
1Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat10015
17Chilling Water
Shoots ice-cold water at the foe. May cause frostbite.
WaterSpec7510015
17Thunder Shock
An electrical attack that may flinch the foe.
ElectricSpec8010015
17Water Gun
Priority +1. Squirts water to attack the foe.
WaterSpec4010015
24Crabhammer
Hammers with a pincer. Has a high critical-hit ratio.
WaterPhys10010010
37Flame Burst
Priority +1. Also hits the foe's ally for 1/4 dmg. Has +1 priority.
FireSpec4010015
37Freeze-Dry
Super effective on Water-types. May cause freezing.
IceSpec7010015
37Plasma Pulse
Double damage to foes with status problems.
ElectricSpec6510010
37Scald
Shoots boiling water at the foe. May inflict a burn.
WaterSpec7510015
37Scorched Earth
Precisely burns the ground under the foe. May burn. Also Ground-type.
FireSpec7010010
46Rising Voltage
This move's power doubles when on Electric Terrain.
ElectricSpec7010020
46Sonic Boom
Launches shock waves that are super effective vs rock.
NormalSpec7010020
46Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505
51Searing Shot
Scarlet flames torch everything around the user.
FireSpec1001005
51Sheer Cold
Super effective on Water. 20% frostbite chance.
IceSpec100805
51Trump Card
Inflicts critical damage when the user's HP is low.
NormalSpec8510010
56Thunder Cage
Traps the foe in a cage of electricity for 2 to 5 turns.
ElectricSpec809015
61Armor Cannon
Lowers user's Atk and Def.
FireSpec1201005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

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