Cinderace in Elite Redux
#815 · Fire · see locations below
Fire
Abilities
Keen Eye, Flash Fire, Pyromancy (hidden)
Base stats
Compared with the official games
- Stats Attack 116 → 120, Speed 119 → 120 (total 530 → 535)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Blaze, Striker, Libero
- What the innates do: Blaze — Boosts Fire-type moves by 1.2x, or 1.5x when under 1/3 HP. · Striker — Boosts the power of kicking moves by 1.3x. · Libero — Before using a move, changes its type to the move's type.
- Abilities you pick one of: Keen Eye — Immune to accuracy drops. Grants a 1.2x accuracy boost. · Flash Fire — Powers up Fire-type moves by 1.5x if hit by a Fire-type move. · Pyromancy — Moves inflict burn 5x as often.
- Mega Evolves into Cinderace Mega holding the Cinderaceite
- Tutor moves: Agility, Attract, Endure, Fire Blast, Fire Punch, Flame Charge, Flamethrower, Foul Play, Giga Impact, Heat Wave, Helping Hand, Hidden Power, Hyper Beam, Knock Off, Low Kick, Protect, Pursuit, Rest, Return, Secret Power, Sleep Talk, Substitute, Swords Dance, Topsy-Turvy, Trick, U-turn, Wide Guard, Work Up, Zen Headbutt
- Egg groups: Field / Human Like
- Height 1.4 m, weight 33.0 kg
Where to find Cinderace
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Blaze Kick A kick with a high critical-hit ratio. May cause a burn. | Fire | Phys | 85 | 100 | 10 |
| 1 | Coaching Properly coaches allies to up their Attack and Defense. | Fighting | Stat | — | — | 10 |
| 1 | Ember A weak fire attack that burns the target. | Fire | Spec | 20 | 100 | 20 |
| 1 | Flame Burst Priority +1. Also hits the foe's ally for 1/4 dmg. Has +1 priority. | Fire | Spec | 40 | 100 | 15 |
| 1 | Stomp Stomps the foe and terrain flat. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 17 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 45 | 100 | 20 |
| 17 | Fire Pledge Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of fire. May burn the grass. | Fire | 90 | 100 | 15 | |
| 24 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 24 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 95 | 100 | 15 |
| 24 | Pyro Ball Launches a fiery ball at the target. It may cause a burn. | Fire | Phys | 120 | 90 | 5 |
| 24 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 37 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 20 |
| 37 | Court Change The user swaps effects on either side of the field. | Normal | Stat | — | 100 | 10 |
| 37 | High Horsepower Slams hard into the foe with its entire body. | Ground | Phys | 95 | 100 | 10 |
| 46 | Flare Blitz A charge that may burn the foe. Also hurts the user. | Fire | Phys | 120 | 100 | 10 |
| 46 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 51 | Blast Burn Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but can't be used next turn. | Fire | 130 | 100 | 5 | |
| 51 | Submission A reckless body slam that also hurts the user. | Fighting | Phys | 120 | 100 | 10 |
| 56 | Triple Kick Kicks the foe 3 times in a row with rising intensity. | Fighting | Phys | 20 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|