Chimecho in Elite Redux
#358 · Psychic · see locations below
Psychic
Abilities
Magic Guard, Friend Guard, Air Blower (hidden)
Base stats
Compared with the official games
- Stats HP 75 → 85, Defense 80 → 90, Sp. Def 90 → 100 (total 455 → 485)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Levitate, Soundproof, Stalwart
- What the innates do: Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x. · Soundproof — Immune to sound-based moves. · Stalwart — Isn't affected by redirection, crits, or ability suppression.
- Abilities you pick one of: Magic Guard — Only damaged by attacks. · Friend Guard — Reduces damage that ally takes by 50% in double battles. · Air Blower — Casts a 3-turn Tailwind on entry.
- Mega Evolves into Chimecho Mega holding the Chimechite
- Tutor moves: Air Slash, Attract, Calm Mind, Charm, Dazzling Gleam, Disable, Draining Kiss, Endure, Flash Cannon, Giga Impact, Headbutt, Helping Hand, Hidden Power, Hyper Beam, Hyper Voice, Lick, Light Screen, Metal Sound, Moonblast, Protect, Psybeam, Psychic, Psychic Noise, Psychic Terrain, Psyshock, Rain Dance, Rapid Spin, Refresh, Rest, Return, Secret Power, Skill Swap, Sleep Talk, Substitute, Supersonic, Tailwind, Take Flight, Thunder Wave, Trick, Trick Room, Weather Ball, Zen Headbutt
- Egg groups: Amorphous
- Height 0.6 m, weight 1.0 kg
Where to find Chimecho
| Area | Method | Level | |
|---|---|---|---|
| Mt. Pyre Summit | Grass | — | 5% rare |
| Mt. Pyre Summit | Honey | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish Priority +3. An attack that shocks the foe into flinching. | Ghost | Phys | 40 | 100 | 10 |
| 1 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 1 | Confide Shares a secret with the foe, lowering SpAtk | Normal | Stat | — | — | 20 |
| 1 | Disarming Voice Lets out a charming cry that cannot be evaded. | Fairy | Spec | 60 | — | 15 |
| 1 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 1 | Heal Bell Chimes soothingly to heal all status abnormalities. | Normal | Stat | — | — | 5 |
| 1 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 50 | 100 | 10 |
| 17 | Alluring Voice Attacks the target using its angelic voice. May confuse. | Fairy | Spec | 80 | 100 | 10 |
| 17 | Ally Switch Priority +2. The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 17 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 17 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 17 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 24 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 24 | Fairy Wind Priority +1. Quick cloud of pixie dust. Has +1 priority. | Fairy | Spec | 40 | 100 | 15 |
| 24 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 24 | Psywave Priority +1. Quick wave of psychic energy. Has +1 priority. | Psychic | Spec | 40 | 100 | 15 |
| 24 | Wish A wish that restores HP. It takes time to work. | Normal | Stat | — | — | 10 |
| 37 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 37 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 37 | Fairy Lock Locks down the battlefield preventing escape next turn. | Fairy | Stat | — | — | 10 |
| 37 | Follow Me Priority +2. Draws attention to make foes attack only the user. | Normal | Stat | — | 100 | 20 |
| 37 | Giant Gale Strikes the foe with a mighty gale, but lowers Speed. | Flying | Spec | 110 | 100 | 5 |
| 37 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 37 | Shelter Sharply raises the Defense of the user and their partner. | Steel | Stat | — | — | 10 |
| 37 | Synchronoise An odd shock wave that Matches user's second type. | Psychic | Spec | 95 | 100 | 10 |
| 46 | Echoed Voice Slices the foe 3 times in a with rising intensity. | Normal | Spec | 20 | 90 | 15 |
| 46 | Healing Wish The user faints to heal up the recipient. | Psychic | Stat | — | — | 10 |
| 46 | Metal Burst Priority -5. Retaliates any hit with greater power. | Steel | Phys | — | 100 | 10 |
| 46 | Psyshield Bash Deals damage. Raises Defense by 1 stage. | Psychic | Phys | 70 | 100 | 10 |
| 46 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 51 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 51 | Doom Desire Summons strong sunlight to attack 2 turns later. | Steel | Spec | 140 | 100 | 5 |
| 51 | Light Of Ruin Fires a great beam of light that also hurts the user. | Fairy | Spec | 140 | 100 | 5 |
| 51 | Mistsplosion Hit everything and faint. Powers up on Misty Terrain. | Fairy | Spec | 200 | 100 | 5 |
| 51 | Perish Song Any Pokémon hearing this song faints in 3 turns. | Normal | Stat | — | — | 5 |
| 56 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 20 |
| 56 | Revival Blessing Revives a fainted teammate with 50% HP. | Normal | Stat | — | — | 1 |
| 56 | Steel Beam Fires a beam of steel from its body. It hurts the user. | Steel | Spec | 140 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|