Chespin in Elite Redux
#650 · Grass · see locations below
Grass
Abilities
Let's Roll, Stamina, Rough Skin (hidden)
Base stats
Compared with the official games
- Stats Attack 61 → 68 (total 313 → 320)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Overgrow, Shell Armor, Bulletproof
- What the innates do: Overgrow — Boosts Grass-type moves by 1.2x, or 1.5x when under 1/3 HP. · Shell Armor — Immune to critical hits. Takes 20% less damage from attacks. · Bulletproof — Immune to projectile, ball, or bomb-based moves.
- Abilities you pick one of: Let's Roll — Casts Defense Curl on entry. · Stamina — Getting hit raises Def by +1. Critical hits maximize Defense. · Rough Skin — Enemies lose 1/8 of max HP if they use a contact move.
- Evolves into Quilladin at level 16
- Tutor moves: Attract, Bulk Up, Counter, Covet, Creeping Thorns, Endure, Energy Ball, Focus Punch, Grassy Terrain, Headbutt, Helping Hand, Hidden Power, Iron Head, Leaf Tornado, Leech Seed, Protect, Rest, Return, Rock Throw, Rock Tomb, Secret Power, Seed Bomb, Sleep Talk, Solar Beam, Spikes, Substitute, Sunny Day, Swords Dance
- Egg groups: Field
- Height 0.4 m, weight 9.0 kg
Where to find Chespin
| Area | Method | Level | |
|---|---|---|---|
| Mauville City Game Corner | Static Encounter | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Rollout Rolls into a ball to strike with rising intensity. | Rock | Phys | 40 | 100 | 10 |
| 1 | Steel Roller Rolls over the opponent while destroying terrain. | Steel | Phys | 80 | 100 | 15 |
| 1 | Tackle Charges the foe with a full-body tackle. | Normal | Phys | 40 | 100 | 20 |
| 1 | Vine Whip Strikes with slender vines. Has 30% flinch chance. | Grass | Phys | 80 | 100 | 15 |
| 17 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 17 | Grass Pledge Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of grass. May create a swamp. | Grass | 90 | 100 | 15 | |
| 17 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 10 |
| 24 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 85 | 100 | 15 |
| 24 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 37 | Belly Drum Maximizes Attack while sacrificing HP. | Normal | Stat | — | — | 10 |
| 37 | Drain Punch A punch that absorbs over 30% of damage inflicted. | Fighting | Phys | 75 | 100 | 10 |
| 37 | Needle Arm Attacks with thorny arms. May cause flinching. | Grass | Phys | 75 | 100 | 5 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Wood Hammer Slams the body into a foe The user gets hurt too. | Grass | Phys | 120 | 100 | 10 |
| 51 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|