Chesnaught Battle Bond in Elite Redux
#652 · Grass / Fighting · see locations below
GrassFighting
Abilities
Loose Quills, Stamina, Spike Armor (hidden)
Base stats
Other changes in this hack
- Innates (always active): Overgrow, Shell Armor, Battle Bond
- What the innates do: Overgrow — Boosts Grass-type moves by 1.2x, or 1.5x when under 1/3 HP. · Shell Armor — Immune to critical hits. Takes 20% less damage from attacks. · Battle Bond — Transforms into Battle Bond form after dealing a KO.
- Abilities you pick one of: Loose Quills — Sets a layer of Spikes when hit (contact move). · Stamina — Getting hit raises Def by +1. Critical hits maximize Defense. · Spike Armor — 30% chance to bleed on contact or offense.
- Tutor moves: Attract, Body Press, Bulk Up, Circle Throw, Counter, Covet, Creeping Thorns, Double Lariat, Endure, Energy Ball, Focus Punch, Force Palm, Giga Impact, Grassy Terrain, Headbutt, Helping Hand, Hidden Power, Hyper Beam, Iron Defense, Iron Head, Leaf Tornado, Leech Seed, Power-Up Punch, Protect, Rest, Return, Rock Throw, Rock Tomb, Secret Power, Seed Bomb, Seismic Toss, Sleep Talk, Solar Beam, Spikes, Stone Edge, Substitute, Sunny Day, Swords Dance, Take Down, Wide Guard
- Egg groups: Field
- Height 1.6 m, weight 90.0 kg
Where to find Chesnaught Battle Bond
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Rollout Rolls into a ball to strike with rising intensity. | Rock | Phys | 40 | 100 | 10 |
| 1 | Steel Roller Rolls over the opponent while destroying terrain. | Steel | Phys | 80 | 100 | 15 |
| 1 | Tackle Charges the foe with a full-body tackle. | Normal | Phys | 40 | 100 | 20 |
| 1 | Vine Whip Strikes with slender vines. Has 30% flinch chance. | Grass | Phys | 80 | 100 | 15 |
| 17 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 17 | Grass Pledge Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of grass. May create a swamp. | Grass | 90 | 100 | 15 | |
| 17 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 10 |
| 24 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 85 | 100 | 15 |
| 24 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 37 | Belly Drum Maximizes Attack while sacrificing HP. | Normal | Stat | — | — | 10 |
| 37 | Drain Punch A punch that absorbs over 30% of damage inflicted. | Fighting | Phys | 75 | 100 | 10 |
| 37 | Hammer Arm A swinging fist attack that also lowers Speed. | Fighting | Phys | 100 | 100 | 10 |
| 37 | Needle Arm Attacks with thorny arms. May cause flinching. | Grass | Phys | 75 | 100 | 5 |
| 37 | Spiky Shield Priority +4. Evades attack, and causes bleeding if struck. | Grass | Stat | — | — | 10 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Jagged Punch Not done yet. | Rock | Phys | 80 | 100 | 10 |
| 46 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 90 | 90 | 10 |
| 46 | Wood Hammer Slams the body into a foe The user gets hurt too. | Grass | Phys | 120 | 100 | 10 |
| 51 | Frenzy Plant Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but can't be used next turn. | Grass | 130 | 100 | 5 | |
| 51 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 51 | Synthesis Restores HP. The amount varies with the weather. | Grass | Stat | — | — | 5 |
| 56 | Shell Smash Raises offensive stats, but lowers defensive stats. | Normal | Stat | — | — | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
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