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Bewarden in Elite Redux

#1103 · Normal / Fighting · see locations below

NormalFighting

Abilities

Scrappy, Intimidate, Unaware (hidden)

Base stats

HP130
Attack135
Defense70
Sp. Attack75
Sp. Defense70
Speed70
Total550

Other changes in this hack

  • Innates (always active): Fluffiest, Adaptability, Lumberjack
  • What the innates do: Fluffiest — Quarters contact damage taken. 4x weak to fire. · Adaptability — Increases STAB from 1.5x to 2x. · Lumberjack — Deals 1.5x damage to Grass. Takes 0.5x damage from Grass.
  • Abilities you pick one of: Scrappy — Normal/Fighting can hit Ghosts. Immune to Intimidate/Scare. · Intimidate — Lowers foes' Atk by one stage on entry. · Unaware — Ignores foes' stat changes, both positive and negative ones.
  • Tutor moves: Attract, Baby-Doll Eyes, Breaking Swipe, Bulk Up, Charm, Double Lariat, Dragon Claw, Endure, Facade, Feint, Focus Punch, Force Palm, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Karate Chop, Lick, Low Kick, Metronome, Play Rough, Power-Up Punch, Protect, Rest, Retaliate, Return, Rock Slide, Rock Throw, Rock Tomb, Secret Power, Seismic Toss, Sleep Talk, Substitute, Swords Dance, Take Down, Wide Guard
  • Egg groups: Field
  • Height 0.7 m, weight 6.9 kg

Where to find Bewarden

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Block
Blocks the foe's way to prevent escape.
NormalStat5
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat10020
1Mega Punch
A strong punch thrown with incredible power.
NormalPhys9510015
1Play Nice
Befriend the foe, lowering its Attack without fail.
NormalStat20
1Rage
A rampage of 2 to 3 turns that confuses the user.
FightingPhys1201005
1Thrash
A rampage of 2 to 3 turns that confuses the user.
NormalPhys1301005
1Wrap
Wraps and squeezes the foe 2 to 5 times with vines, etc.
NormalPhys5010010
17Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
17Confide
Shares a secret with the foe, lowering SpAtk
NormalStat20
17Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
17Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
24Flail
Inflicts critical damage when the user's HP is low.
NormalPhys8510010
24Fling
The effectiveness varies with the held item.
DarkPhys9010010
24Reversal
Inflicts critical damage when the user's HP is low.
FightingPhys8010010
37Coaching
Properly coaches allies to up their Attack and Defense.
FightingStat10
37Darkest Lariat
Swings the arms to strike It ignores stat changes.
DarkPhys9510010
37Dual Chop
Attacks with brutal hits that strike twice.
DragonPhys4010015
37Hammer Arm
A swinging fist attack that also lowers Speed.
FightingPhys10010010
46Drain Punch
A punch that absorbs over 30% of damage inflicted.
FightingPhys7510010
46High Horsepower
Slams hard into the foe with its entire body.
GroundPhys9510010
46Revenge
An attack that gains power if injured by the foe.
FightingPhys6010010
51Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys13010010
56First Impression
Priority +3. Hits hard and first. Only works first turn.
BugPhys7510010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide