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Barboach

Barboach in Elite Redux

#339 · Water / Ground · see locations below

WaterGround

Abilities

Unaware, Water Absorb, Field Explorer (hidden)

Base stats

HP50
Attack68
Defense73
Sp. Attack68
Sp. Defense41
Speed60
Total360

Compared with the official games

  • Stats Attack 48 → 68, Defense 43 → 73, Sp. Atk 46 → 68 (total 288 → 360)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Electrocytes, Oblivious, Earth Eater
  • What the innates do: Electrocytes — Boosts the power of Electric-type moves by 1.25x. · Oblivious — Immune to infatuation, Scare, Intimidate and Taunt. · Earth Eater — Heals 25% of max HP when hit by a Ground move.
  • Abilities you pick one of: Unaware — Ignores foes' stat changes, both positive and negative ones. · Water Absorb — Heals 25% of max HP when hit by a Water-type move. · Field Explorer — Boosts field moves by 50%. Cut, Surf, Strength etc.
  • Evolves into Whiscash at level 30
  • Tutor moves: Aqua Ring, Attract, Bulldoze, Calm Mind, Charge Beam, Clear Smog, Dig, Discharge, Dive, Dragon Cheer, Earth Power, Earthquake, Electric Terrain, Endure, Facade, Flip Turn, Gastro Acid, Headbutt, Helping Hand, Hidden Power, Metronome, Mist, Protect, Rain Dance, Rest, Return, Rock Slide, Safeguard, Secret Power, Sleep Talk, Snore, Soak, Stealth Rock, Stone Edge, Substitute, Surf, Thunder, Thunder Wave, Thunderbolt, Water Pulse, Weather Ball, Whirlpool, Wide Guard, Zen Headbutt
  • Egg groups: Water 2
  • Height 0.4 m, weight 1.9 kg

Where to find Barboach

AreaMethodLevel
Route 114Old Rod
Route 114Good Rod
Meteor Falls 1F 1ROld Rod
Meteor Falls 1F 1RGood Rod
Meteor Falls 1F 2ROld Rod
Meteor Falls 1F 2RGood Rod
Meteor Falls B1F 1ROld Rod
Meteor Falls B1F 1RGood Rod
Meteor Falls B1F 2ROld Rod
Meteor Falls B1F 2RGood Rod
Route 120Old Rod
Route 120Good Rod
Scorched SlabOld Rod
Scorched SlabGood Rod
Scorched SlabSuper Rod
Scorched Slab B1FOld Rod
Scorched Slab B1FGood Rod
Scorched Slab B1FSuper Rod
Victory Road B2FOld Rod
Victory Road B2FGood Rod
Altering CaveOld Rod
Altering Cave B1FOld Rod

Level-up moves

LvMoveTypeCatPowAccPP
1Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
1Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
1Magnitude
A ground-shaking attack of random intensity.
GroundPhys110020
1Mud-Slap
Hurls mud in the foe's face dealing repeated damage.
GroundSpec2510010
1Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
1Waterfall
Charges the foe with speed to climb waterfalls.
WaterPhys8510015
17Charge
Charges power to boost the electric move used next.
ElectricStat10020
17Mud Shot
Priority +1. 10% Speed drop chance. Has +1 priority.
GroundSpec4010015
17Smack Down
Throws a rock to knock the foe down to the ground.
RockPhys7010015
17Wave Crash
A life-risking tackle that with 33% recoil damage.
WaterPhys12010010
24Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
24Electrify
Electrifies the foe, making its next move Electric-type.
ElectricStat3
24Mind Reader
Priority +4. Reads the opponent's mind to dodge their attack.
PsychicStat10
24Spark
Priority +2. An electrified tackle with +2 priority. May paralyze.
ElectricPhys4010015
24Supercell Slam
Tackles with its shock body. Hurts on miss.
ElectricPhys1009510
37Brine
Deals Super Effective damage vs Water.
WaterSpec7010010
37Dragon Dance
A mystical dance that ups Attack and Speed.
DragonStat20
37Eerie Impulse
Exposes the foe to a pulse that sharply cuts SpAtk
ElectricStat10015
37Smite
Attacks from above with strong electricity. Smack Down effect.
ElectricPhys1208015
37Stockpile
Charges up power for up to 3 turns.
NormalStat5
46Belch
Lets out a loud belch. Must eat a Berry to use it.
PoisonSpec1201005
46Fissure
Very powerful attack. Hits both foes.
GroundPhys120855
46Nuzzle
Rubs its cheeks against the foe, paralyzing it.
ElectricPhys2010020
46Triple Dive
Hits 3 times.
WaterPhys209010
51Electro Shot
gathers electricity for a high-voltage shot. +1 SPA
ElectricSpec12010010
51Spit Up
Spits up stored stockpiles for heavy damage.
NormalSpec1201002
51Swallow
Swallows down Stockpiles to restore HP.
NormalStat2

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

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