Arcanine Mega in Elite Redux
#059 · Fire · see locations below
Fire
Abilities
Tough Claws, Tough Claws, Tough Claws (hidden)
Base stats
Other changes in this hack
- Innates (always active): Guard Dog, Flame Coat, Immolate
- What the innates do: Guard Dog — Can't be forced out. Inverts Intimidate effects. · Flame Coat — Non-Fire-types take 1/8 dmg every turn when on field. · Immolate — Normal moves become Fire. Fire moves are empowered.
- Abilities you pick one of: Tough Claws — Boosts the power of contact moves by 1.3x. · Tough Claws — Boosts the power of contact moves by 1.3x. · Tough Claws — Boosts the power of contact moves by 1.3x.
- Tutor moves: Agility, Attract, Bite, Covet, Dig, Dragon Pulse, Endure, Fire Blast, Fire Spin, Flame Charge, Flamethrower, Giga Impact, Headbutt, Heat Wave, Helping Hand, Hidden Power, Hyper Beam, Iron Head, Laser Focus, Metronome, Play Rough, Protect, Pursuit, Rest, Return, Rock Tomb, Safe Passage, Safeguard, Secret Power, Sleep Talk, Substitute, Sunny Day, Wide Guard, Wild Charge, Will-O-Wisp
- Egg groups: Field
- Height 1.9 m, weight 155.0 kg
Where to find Arcanine Mega
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 45 | 100 | 20 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 80 | 100 | 15 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Spec | 60 | 100 | 15 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 20 |
| 1 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 20 |
| 17 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 17 | Flame Wheel Rolls into a wheel to strike with rising intensity. | Fire | Phys | 40 | 100 | 10 |
| 17 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 20 |
| 17 | Lava Plume Scarlet flames torch everything around the user. | Fire | Spec | 80 | 100 | 15 |
| 17 | Roar Priority -6. Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 17 | Temper Flare Attacks desperately, Doubles dmg if it missed the previous turn | Fire | Phys | 75 | 100 | 10 |
| 24 | Flame Burst Priority +1. Also hits the foe's ally for 1/4 dmg. Has +1 priority. | Fire | Spec | 40 | 100 | 15 |
| 24 | Jaw Lock Prevents the user and the target from escaping. | Fighting | Phys | 90 | 100 | 15 |
| 24 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 37 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 37 | Extreme Speed Priority +2. An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 37 | Morning Sun Restores HP. The amount varies with the weather. | Normal | Stat | — | — | 5 |
| 37 | Noble Roar Intimidates foes, cutting their Attack and SpAtk | Normal | Stat | — | 100 | 20 |
| 37 | Snarl Yells and rants at the foe lowering its SpAtk | Dark | Spec | 60 | 100 | 15 |
| 46 | Burn Up Burns out the user fully removing the Fire type. | Fire | Spec | 130 | 100 | 5 |
| 46 | Ember A weak fire attack that burns the target. | Fire | Spec | 20 | 100 | 20 |
| 46 | Flare Blitz A charge that may burn the foe. Also hurts the user. | Fire | Phys | 120 | 100 | 10 |
| 46 | Overheat Allows a full-power attack, but sharply lowers SpAtk | Fire | Spec | 130 | 100 | 5 |
| 46 | Rage A rampage of 2 to 3 turns that confuses the user. | Fighting | Phys | 120 | 100 | 5 |
| 46 | Raging Fury A rampage of 2 to 3 turns that confuses the user. | Fire | Phys | 120 | 100 | 5 |
| 46 | Reversal Inflicts critical damage when the user's HP is low. | Fighting | Phys | 80 | 100 | 10 |
| 51 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 51 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 51 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 5 |
| 51 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 130 | 100 | 5 |
| 56 | Inferno Powerful and sure to inflict a burn, but inaccurate. | Fire | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|