Victini in Blaze Black & Volt White
#494 · Psychic / Fire · see locations below
PsychicFire
Abilities
Victory Star, Victory Star
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Victini
| Area | Method | Level | |
|---|---|---|---|
| Liberty Garden | Legendary | 20 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 1 | Fusion Bolt** New to this hack With Fusion Flare, inflicts double damage. | Electric | Phys | 100 | 100 | 5 |
| 1 | Fusion Flare** New to this hack With Fusion Bolt, inflicts double damage. | Fire | Spec | 100 | 100 | 5 |
| 1 | Incinerate Destroys the target’s held berry. | Fire | Spec | 50 | 100 | 15 |
| 1 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 1 | Searing Shot Has a chance to burn the target. | Fire | Spec | 100 | 100 | 5 |
| 1 | V-create** New to this hack Lowers the user’s Defense, Special Defense, and Speed by one stage each. | Fire | Phys | 180 | 95 | 5 |
| 9 | Endure Prevents the user’s HP from lowering below 1 this turn. | Normal | Stat | — | — | 10 |
| 17 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 25 | Flame Charge Inflicts regular damage. Raises the user’s Speed by one stage. | Fire | Phys | 50 | 100 | 20 |
| 33 | Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
| 41 | Flame Burst Deals splash damage to Pokémon next to the target. | Fire | Spec | 70 | 100 | 15 |
| 49 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 57 | Inferno Has a chance to burn the target. | Fire | Spec | 100 | 50 | 5 |
| 65 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 73 | Flare Blitz User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target. | Fire | Phys | 120 | 100 | 15 |
| 81 | Final Gambit Inflicts damage equal to the user’s remaining HP. User faints. | Fighting | Spec | — | 100 | 5 |
| 89 | Stored Power Power is higher the more the user’s stats have been raised, to a maximum of 31×. | Psychic | Spec | 20 | 100 | 10 |
| 97 | Overheat Lowers the user’s Special Attack by two stages after inflicting damage. | Fire | Spec | 140 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (45)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 16 — in an item ball | Psychic | 80 |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM12 | Taunt Same place as Black and White | Dark | — |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM16 | Light Screen Same place as Black and White | Psychic | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM22 | Solar Beam Same place as Black and White | Grass | 120 |
| TM24 | Thunderbolt Same place as Black and White | Electric | 95 |
| TM25 | Thunder Same place as Black and White | Electric | 120 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM31 | Brick Break Same place as Black and White | Fighting | 75 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM35 | Flamethrower Relic Castle — in an item ball | Fire | 95 |
| TM38 | Fire Blast Same place as Black and White | Fire | 120 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM43 | Flame Charge Pinwheel Forest — in an item ball | Fire | 50 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM50 | Overheat Same place as Black and White | Fire | 140 |
| TM52 | Focus Blast Same place as Black and White | Fighting | 120 |
| TM53 | Energy Ball Route 6 — in an item ball | Grass | 90 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM57 | Charge Beam Same place as Black and White | Electric | 50 |
| TM59 | Incinerate Dreamyard — in an item ball | Fire | 50 |
| TM61 | Will-O-Wisp Same place as Black and White | Fire | — |
| TM63 | Embargo Same place as Black and White | Dark | — |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM73 | Thunder Wave Same place as Black and White | Electric | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM83 | Work Up Same place as Black and White | Normal | — |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM89 | U-turn Castelia City — given to you | Bug | 70 |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM92 | Trick Room Same place as Black and White | Psychic | — |
| TM93 | Wild Charge Nimbasa City — given to you | Electric | 90 |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |