Snubbull in Blaze Black & Volt White
#209 · Fairy · see locations below
Fairy
Abilities
Intimidate, Rattled, Rattled (hidden)
Base stats
Compared with the official games
- Abilities loses Run Away
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Intimidate, Run Away, Rattled.
Where to find Snubbull
| Area | Method | Level | |
|---|---|---|---|
| Pinwheel Forest — Outside | Doubles Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charm Lowers the target’s Attack by two stages. | Normal | Stat | — | 100 | 20 |
| 1 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 75 | 95 | 15 |
| 1 | Ice Fang Has a chance to freeze the target and a chance to make the target flinch. | Ice | Phys | 75 | 95 | 15 |
| 1 | Lovely Kiss** New to this hack Puts the target to sleep. | Normal | Stat | — | 75 | 10 |
| 1 | Metronome** New to this hack Randomly selects and uses any move in the game. | Normal | Stat | — | — | 10 |
| 1 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 100 | 10 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 75 | 95 | 15 |
| 7 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 13 | Lick Has a chance to paralyze the target. | Ghost | Phys | 20 | 100 | 30 |
| 19 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 25 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 31 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Phys | 20 | 100 | 20 |
| 37 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 43 | Payback Power is doubled if the target has already moved this turn. | Dark | Phys | 50 | 100 | 10 |
| 49 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 53 | Close Combat** New to this hack Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (42)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Same place as Black and White | Normal | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM08 | Bulk Up Castelia City — in an item ball | Fighting | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM12 | Taunt Same place as Black and White | Dark | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM22 | Solar Beam Same place as Black and White | Grass | 120 |
| TM24 | Thunderbolt Same place as Black and White | Electric | 95 |
| TM25 | Thunder Same place as Black and White | Electric | 120 |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM28 | Dig Same place as Black and White | Ground | 100 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM31 | Brick Break Same place as Black and White | Fighting | 75 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black and White | Psychic | — |
| TM35 | Flamethrower Relic Castle — in an item ball | Fire | 95 |
| TM36 | Sludge Bomb Same place as Black and White | Poison | 90 |
| TM38 | Fire Blast Same place as Black and White | Fire | 120 |
| TM41 | Torment Same place as Black and White | Dark | — |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM46 | Thief Same place as Black and White | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM50 | Overheat Same place as Black and White | Fire | 140 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM59 | Incinerate Dreamyard — in an item ball | Fire | 50 |
| TM66 | Payback Same place as Black and White | Dark | 50 |
| TM67 | Retaliate Same place as Black and White | Normal | 70 |
| TM73 | Thunder Wave Same place as Black and White | Electric | — |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM83 | Work Up Same place as Black and White | Normal | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM93 | Wild Charge Nimbasa City — given to you | Electric | 90 |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| TM95 | Snarl Pinwheel Forest — in an item ball | Dark | 60 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |