Patrat in Blaze Black & Volt White
#504 · Normal · see locations below
Normal
Abilities
Analytic, Keen Eye, Analytic (hidden)
Base stats
Compared with the official games
- Abilities loses Run Away
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Run Away, Keen Eye, Analytic.
Where to find Patrat
| Area | Method | Level | |
|---|---|---|---|
| Route 2 | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 3 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 6 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 8 | Bide User waits for two turns, then hits back for twice the damage it took. | Normal | Phys | — | — | 10 |
| 11 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 13 | Sand Attack Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 16 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 18 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 21 | Super Fang Inflicts damage equal to half the target’s HP. | Normal | Phys | — | 90 | 10 |
| 23 | After You Makes the target act next this turn. | Normal | Stat | — | — | 15 |
| 26 | Work Up Raises the user’s Attack and Special Attack by one stage each. | Normal | Stat | — | — | 30 |
| 28 | Hyper Fang Has a chance to make the target flinch. | Normal | Phys | 80 | 90 | 15 |
| 31 | Mean Look Prevents the target from leaving battle. | Normal | Stat | — | — | 5 |
| 33 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
| 36 | Slam Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 75 | 20 |
| 39 | Zen Headbutt** New to this hack Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (23)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM24 | Thunderbolt Same place as Black and White | Electric | 95 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM28 | Dig Same place as Black and White | Ground | 100 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM67 | Retaliate Same place as Black and White | Normal | 70 |
| TM75 | Swords Dance Route 3 — in an item ball | Normal | — |
| TM83 | Work Up Same place as Black and White | Normal | — |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| HM01 | Cut Striaton City — in an item ball | Grass | 60 |