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Magnezone

Magnezone in Blaze Black & Volt White

#462 · Electric / Steel · see locations below

ElectricSteel

Abilities

Magnet Pull, Analytic, Analytic (hidden)

Base stats

HP70
Attack70
Defense115
Sp. Attack130
Sp. Defense90
Speed60
Total535

Compared with the official games

  • Abilities loses Sturdy

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.

In the Clean version

Everything above is the Regular version. In Clean, its abilities are Magnet Pull, Sturdy, Analytic.

Where to find Magnezone

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Barrier
Raises the user’s Defense by two stages.
PsychicStat30
1Metal Sound
Lowers the target’s Special Defense by two stages.
SteelStat8540
1Mirror Coat
Inflicts twice the damage the user received from the last special hit it took.
PsychicSpec10020
1Supersonic
Confuses the target.
NormalStat5520
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys5010035
1Thunder Shock
Has a chance to paralyze the target.
ElectricSpec4010030
6Thunder Shock
Has a chance to paralyze the target.
ElectricSpec4010030
11Supersonic
Confuses the target.
NormalStat5520
14Sonic Boom
Inflicts 20 points of damage.
NormalSpec9020
17Thunder Wave
Paralyzes the target.
ElectricStat10020
22Spark
Has a chance to paralyze the target.
ElectricPhys6510020
25Signal Beam** New to this hack
Has a chance to confuse the target.
BugSpec7510015
27Electro Ball
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
ElectricSpec10010
30Lock-On
Ensures that the user’s next move will hit the target.
NormalStat5
34Magnet Bomb
Never misses.
SteelPhys7020
40Screech
Lowers the target’s Defense by two stages.
NormalStat8540
46Discharge
Has a chance to paralyze the target.
ElectricSpec8010015
50Mirror Shot
Has a chance to lower the target’s accuracy by one stage.
SteelSpec658510
54Magnet Rise
User is immune to Ground moves and effects for five turns.
ElectricStat10
60Gyro Ball
Power raises when the user has lower Speed, up to a maximum of 150.
SteelPhys1005
66Zap Cannon
Has a chance to paralyze the target.
ElectricSpec120505

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (28)

#Move · where to get itTypePow
TM06Toxic
Same place as Black and White
Poison
TM10Hidden Power
Striaton City — in an item ball
Normal1
TM11Sunny Day
Same place as Black and White
Fire
TM15Hyper Beam
Same place as Black and White
Normal150
TM16Light Screen
Same place as Black and White
Psychic
TM17Protect
Same place as Black and White
Normal
TM18Rain Dance
Same place as Black and White
Water
TM21Frustration
Same place as Black and White
Normal
TM24Thunderbolt
Same place as Black and White
Electric95
TM25Thunder
Same place as Black and White
Electric120
TM27Return
Same place as Black and White
Normal
TM32Double Team
Route 13 — in an item ball
Normal
TM33Reflect
Same place as Black and White
Psychic
TM42Facade
Same place as Black and White
Normal70
TM44Rest
Same place as Black and White
Psychic
TM48Round
Castelia City — given to you
Normal60
TM57Charge Beam
Same place as Black and White
Electric50
TM64Explosion
Route 10 — given to you
Normal250
TM68Giga Impact
Same place as Black and White
Normal150
TM70Flash
Same place as Black and White
Normal
TM72Volt Switch
Route 5 — in an item ball
Electric70
TM73Thunder Wave
Same place as Black and White
Electric
TM74Gyro Ball
Same place as Black and White
Steel
TM77Psych Up
Route 3 — in an item ball
Normal
TM87Swagger
Route 18 — in an item ball
Normal
TM90Substitute
Same place as Black and White
Normal
TM91Flash Cannon
Same place as Black and White
Steel80
TM93Wild Charge
Nimbasa City — given to you
Electric90

Open in the interactive guide